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Cards similar to Echo Chamber (400)

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Chronatog Totem

Chronatog Totem

Artifact

: Add .
: Chronatog Totem becomes a 1/2 blue Atog artifact creature until end of turn.
: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Activate only once each turn and only if Chronatog Totem is a creature.

4.1 /10
$0.24
Confession Dial

Confession Dial

Artifact

When Confession Dial enters the battlefield, surveil 3.
: Target legendary creature card in your graveyard gains escape until end of turn. The escape cost is equal to its mana cost plus exile three other cards from your graveyard. (You may cast it from your graveyard for its escape cost this turn.)

5 /10
$0.09
Conquerors Galleon  Conquerors Foothold

Conqueror's Galleon // Conqueror's Foothold

Artifact — Vehicle // Land

When Conqueror's Galleon attacks, exile it at end of combat, then return it to the battlefield transformed under your control.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

Conqueror's Foothold

(Transforms from Conqueror's Galleon.)
: Add .
, : Draw a card, then discard a card.
, : Draw a card.
, : Return target card from your graveyard to your hand.

8 /10
$0.61
Diviners Lockbox

Diviner's Lockbox

Artifact

, : Choose a card name, then reveal the top card of your library. If that card has the chosen name, sacrifice Diviner's Lockbox and draw three cards. Activate only as a sorcery.

1.7 /10
$0.04
Enchanted Carriage

Enchanted Carriage

Artifact — Vehicle

When Enchanted Carriage enters the battlefield, create two 1/1 white Mouse creature tokens.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

4.8 /10
$0.03
Esikas Chariot

Esika's Chariot

Legendary Artifact — Vehicle

When Esika's Chariot enters the battlefield, create two 2/2 green Cat creature tokens.
Whenever Esika's Chariot attacks, create a token that's a copy of target token you control.
Crew 4

8.8 /10
$3.27
Etherium Abomination

Etherium Abomination

Artifact Creature — Horror (4/3)

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

1 /10
$0.07
Golem Artisan

Golem Artisan

Artifact Creature — Golem (3/3)

: Target artifact creature gets +1/+1 until end of turn.
: Target artifact creature gains your choice of flying, trample, or haste until end of turn.

6.3 /10
$0.06
Night Scythe

Night Scythe

Artifact — Vehicle

Flying
Invasion Beams — When Night Scythe enters the battlefield, create a 2/2 black Necron Warrior artifact creature token.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

6.2 /10
$0.12
Power Plant Worker

Power Plant Worker

Artifact Creature — Assembly-Worker (4/4)

: Power Plant Worker gets +2/+2 until end of turn. If you control creatures named Mine Worker and Tower Worker, put two +1/+1 counters on Power Plant Worker instead. Activate only once each turn.

4.8 /10
$0.03
Rhonass Monument

Rhonas's Monument

Legendary Artifact

Green creature spells you cast cost less to cast.
Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.

9.5 /10
$1.12
Rose Cutthroat Raider

Rose, Cutthroat Raider

Legendary Artifact Creature — Robot (3/2)

First strike
Raid — At end of combat on your turn, if you attacked this turn, create a Junk token for each opponent you attacked. (It's an artifact with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Whenever you sacrifice a Junk, add .

6.2 /10
$2.76
Sequence Engine

Sequence Engine

Artifact

, : Exile target creature card with mana value X from a graveyard. Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. Activate only as a sorcery.

5.3 /10
$0.17
Simic Keyrune

Simic Keyrune

Artifact

: Add or .
: Simic Keyrune becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

5 /10
$0.09
Skysovereign Consul Flagship

Skysovereign, Consul Flagship

Legendary Artifact — Vehicle

Flying
Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

9.2 /10
$0.81
Soratami Cloud Chariot

Soratami Cloud Chariot

Artifact

: Target creature you control gains flying until end of turn.
: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.

1.4 /10
$0.22
Sword of Kaldra

Sword of Kaldra

Legendary Artifact — Equipment

Equipped creature gets +5/+5.
Whenever equipped creature deals damage to a creature, exile that creature. (Exile it only if it's still on the battlefield.)
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

7.1 /10
~$11
Tawnoss Coffin

Tawnos's Coffin

Artifact

You may choose not to untap Tawnos's Coffin during your untap step.
, : Exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Tawnos's Coffin leaves the battlefield or becomes untapped, return that exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the other exiled cards to the battlefield under their owner's control attached to that permanent.

3.1 /10
--
The Celestus

The Celestus

Legendary Artifact

If it's neither day nor night, it becomes day as The Celestus enters the battlefield.
: Add one mana of any color.
, : If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery.
Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.

8.9 /10
$1.58
Time Machine

Time Machine

Artifact

: Exile Time Machine and target nontoken creature you own. Return them to the battlefield at the beginning of your upkeep on your turn X in the next game you play with one of your opponents in this game, where X is the mana value of the exiled creature.

10 /10
$0.72
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