Artifact Creature — Wall (0/6)
Defender
: Amaranthine Wall gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Legendary Artifact — Equipment
Equipped creature gets +3/+1.
Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking.
Equip
Artifact
All creatures have vigilance.
At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way.
Artifact — Equipment
Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact
: Add or .
: Atarka Monument becomes a 4/4 red and green Dragon artifact creature with flying until end of turn.
Artifact
: Add or .
: Azorius Keyrune becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.
Artifact
: Target creature doesn't untap during its controller's next untap step.
Artifact Creature — Elephant (4/5)
: Bastion Mastodon gains vigilance until end of turn.
Artifact Creature — Construct (2/4)
: Bladed Sentinel gains vigilance until end of turn.
Artifact
Creatures attacking you get -1/-0.
At the beginning of each end step, if you were dealt 4 or more damage this turn, exile Boarded Window.
Artifact Creature — Knight (1/1)
Whenever you cast a silver-bordered spell, put a +1/+1 counter on Border Guardian.
Whenever you cast a black-bordered spell, Border Guardian can't be blocked this turn.
Whenever you cast a white-bordered spell, Border Guardian gains double strike until end of turn.
Artifact
: Add or .
: Boros Keyrune becomes a 1/1 red and white Soldier artifact creature with double strike until end of turn. (It deals both first-strike and regular combat damage.)
Artifact — Equipment
Equipped creature gets +2/+2 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature — Human Artificer (2/3)
When Breya's Apprentice enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.
, Sacrifice an artifact: Choose one —
• Exile the top card of your library. Until the end of your next turn, you may play that card.
• Target creature gets +2/+0 until end of turn.
Artifact
, : Bullwhip deals 1 damage to target creature. That creature attacks this turn if able.
Artifact Creature — Insect (1/1)
Flying
Feeder Mandibles — When Canoptek Scarab Swarm enters the battlefield, exile target player's graveyard. For each artifact or land card exiled this way, create a 1/1 colorless Insect artifact creature token with flying.
Artifact
: Until end of turn, Chimeric Sphere becomes a 2/1 Construct artifact creature with flying.
: Until end of turn, Chimeric Sphere becomes a 3/2 Construct artifact creature and loses flying.
Artifact
: Chimeric Staff becomes an X/X Construct artifact creature until end of turn.
Artifact Creature — Golem (2/3)
: Cobalt Golem gains flying until end of turn.
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