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Cards similar to Echoing Boon (400)

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Collision  Colossus

Collision // Colossus

Instant // Instant

Collision deals 6 damage to target creature with flying.

Colossus

Target creature gets +4/+2 and gains trample until end of turn.

5 /10
$0.10
Commit  Memory

Commit // Memory

Instant // Sorcery

Put target spell or nonland permanent into its owner's library second from the top.

Memory

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each player shuffles their hand and graveyard into their library, then draws seven cards.

9.3 /10
$0.16
Complete Disregard

Complete Disregard

Instant

Devoid (This card has no color.)
Exile target creature with power 3 or less.

3.1 /10
$0.03
Conductive Current

Conductive Current

Sorcery

Conductive Current deals 3 damage to each creature. Choose an instant or sorcery card in your hand. It perpetually gains "If this spell would deal noncombat damage to a permanent or player, it deals that much damage plus 2 instead."

10 /10
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Consign  Oblivion

Consign // Oblivion

Instant // Sorcery

Return target nonland permanent to its owner's hand.

Oblivion

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target opponent discards two cards.

7.2 /10
$0.30
Consuming Sinkhole

Consuming Sinkhole

Instant

Devoid (This card has no color.)
Choose one —
• Exile target land creature.
• Consuming Sinkhole deals 4 damage to target player or planeswalker.

0.8 /10
$0.04
Corporeal Projection

Corporeal Projection

Sorcery

Target creature you control gains myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

4 /10
$5.08
Counterbore

Counterbore

Instant

Counter target spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles.

1 /10
$0.33
Coward  Killer

Coward // Killer

Sorcery // Sorcery

Target creature can't block this turn and becomes a Coward in addition to its other types until end of turn.
Time travel.

Killer

Killer deals 3 damage to target creature and each other creature that shares a creature type with it.

5 /10
$0.10
Crow Storm

Crow Storm

Sorcery

Create a 1/2 blue Bird creature token with flying named Storm Crow.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)

10 /10
$0.21
Cruel Somnophage  Cant Wake Up

Cruel Somnophage // Can't Wake Up

Creature — Nightmare // Sorcery — Adventure (0/0)

Cruel Somnophage's power and toughness are each equal to the number of creature cards in all graveyards.

Can't Wake Up

Target player mills four cards. (Then exile this card. You may cast the creature later from exile.)

7.8 /10
$0.26
Crystal Dragon  Rob the Hoard

Crystal Dragon // Rob the Hoard

Creature — Dragon // Sorcery — Adventure (4/4)

Flying, vigilance

Rob the Hoard

Return target artifact, enchantment, or legendary card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)

7 /10
$0.11
Dead  Gone

Dead // Gone

Instant // Instant

Dead deals 2 damage to target creature.

Gone

Return target creature you don't control to its owner's hand.

4.6 /10
$0.49
Decadent Dragon  Expensive Taste

Decadent Dragon // Expensive Taste

Creature — Dragon // Instant — Adventure (4/4)

Flying, trample
Whenever Decadent Dragon attacks, create a Treasure token.

Expensive Taste

Exile the top two cards of target opponent's library face down. You may look at and play those cards for as long as they remain exiled.

8.9 /10
$0.89
Dimir Charm

Dimir Charm

Instant

Choose one —
• Counter target sorcery spell.
• Destroy target creature with power 2 or less.
• Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard.

7.4 /10
$0.41
Discovery  Dispersal

Discovery // Dispersal

Sorcery // Instant

Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Dispersal

Each opponent returns a nonland permanent they control with the highest mana value among permanents they control to its owner's hand, then discards a card.

7.3 /10
$0.14
Draconic Intervention

Draconic Intervention

Sorcery

As an additional cost to cast this spell, exile an instant or sorcery card from your graveyard.
Draconic Intervention deals X damage to each non-Dragon creature, where X is the exiled card's mana value. If a creature dealt damage this way would die this turn, exile it instead.
Exile Draconic Intervention.

6.5 /10
$0.35
Embereth Shieldbreaker  Battle Display

Embereth Shieldbreaker // Battle Display

Creature — Human Knight // Sorcery — Adventure (2/1)



Battle Display

Destroy target artifact. (Then exile this card. You may cast the creature later from exile.)

8.1 /10
$0.07
Emerald Dragon  Dissonant Wave

Emerald Dragon // Dissonant Wave

Creature — Dragon // Instant — Adventure (4/4)

Flying, trample

Dissonant Wave

Counter target activated or triggered ability from a noncreature source. (Then exile this card. You may cast the creature later from exile.)

7.7 /10
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Epic Experiment

Epic Experiment

Sorcery

Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.

8.3 /10
$0.35
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