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Cards similar to Eddytrail Hawk (400)

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Luminarch Aspirant

Luminarch Aspirant

Creature — Human Cleric (1/1)

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.

9.1 /10
$0.19
Monk Realist

Monk Realist

Creature — Human Monk Cleric (1/1)

When Monk Realist enters the battlefield, destroy target enchantment.

3.1 /10
$0.25
Nearheath Pilgrim

Nearheath Pilgrim

Creature — Human Cleric (2/1)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Nearheath Pilgrim is paired with another creature, both creatures have lifelink.

2.9 /10
$0.12
New Prahv Guildmage

New Prahv Guildmage

Creature — Human Wizard (2/2)

: Target creature gains flying until end of turn.
: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)

3.5 /10
$0.09
Ninth Bridge Patrol

Ninth Bridge Patrol

Creature — Dwarf Soldier (1/1)

Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Ninth Bridge Patrol.

4.5 /10
$0.01
Norns Inquisitor

Norn's Inquisitor

Creature — Phyrexian Knight (1/1)

When Norn's Inquisitor enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Whenever a permanent you control transforms into a Phyrexian, put a +1/+1 counter on it.

7.6 /10
$0.08
Ondu Cleric

Ondu Cleric

Creature — Kor Cleric Ally (1/1)

Whenever Ondu Cleric or another Ally enters the battlefield under your control, you may gain life equal to the number of Allies you control.

5.5 /10
$0.18
Oracle enVec

Oracle en-Vec

Creature — Human Wizard (1/1)

: Target opponent chooses any number of creatures they control. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the beginning of that turn's end step, destroy each of the chosen creatures that didn't attack this turn. Activate only during your turn.

2.8 /10
$0.60
Phalanx Leader

Phalanx Leader

Creature — Human Soldier (1/1)

Heroic — Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.

6.8 /10
$0.10
Quilled Sliver

Quilled Sliver

Creature — Sliver (1/1)

All Slivers have ": This permanent deals 1 damage to target attacking or blocking creature."

4.2 /10
$0.47
Rescuer Chwinga

Rescuer Chwinga

Creature — Elemental Spirit (2/2)

Flash
Natural Shelter — When Rescuer Chwinga enters the battlefield, you may return another permanent you control to its owner's hand.

6.4 /10
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Roc Charger

Roc Charger

Creature — Bird (1/3)

Flying
Whenever Roc Charger attacks, target attacking creature without flying gains flying until end of turn.

1.8 /10
$0.04
Rootwater Thief

Rootwater Thief

Creature — Merfolk Rogue (1/2)

: Rootwater Thief gains flying until end of turn.
Whenever Rootwater Thief deals combat damage to a player, you may pay . If you do, search that player's library for a card and exile it, then the player shuffles.

5 /10
$2.95
Ruin Ghost

Ruin Ghost

Creature — Spirit (1/1)

, : Exile target land you control, then return it to the battlefield under your control.

6.6 /10
$0.23
Samite Pilgrim

Samite Pilgrim

Creature — Human Cleric (1/1)

Domain — : Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.

0.9 /10
$0.12
Sanguine Evangelist

Sanguine Evangelist

Creature — Vampire Cleric (2/1)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
When Sanguine Evangelist enters the battlefield or dies, create a 1/1 black Bat creature token with flying.

5.2 /10
$0.28
Serene Sleuth

Serene Sleuth

Creature — Human Detective (2/2)

When Serene Sleuth enters the battlefield, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
At the beginning of combat on your turn, investigate for each goaded creature you control. Then each creature you control is no longer goaded.

3.9 /10
$0.08
Shaman enKor

Shaman en-Kor

Creature — Kor Cleric Shaman (1/2)

: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead.
: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.

4.3 /10
$1.71
Sigardian Evangel

Sigardian Evangel

Creature — Human Cleric (3/1)

When Sigardian Evangel enters the battlefield, conjure a card named Sigardian Evangel into your hand. Discard that card at the beginning of the next end step.
When Sigardian Evangel enters the battlefield, tap target permanent you don't control.

10 /10
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Spirit Bonds

Spirit Bonds

Enchantment

Whenever a nontoken creature enters the battlefield under your control, you may pay . If you do, create a 1/1 white Spirit creature token with flying.
, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

7.4 /10
$0.44
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