Instant
Exile all nontoken creatures you control, then roll a d20.
1—9 | Return those cards to the battlefield under their owner's control at the beginning of the next end step.
10—20 | Return those cards to the battlefield under their owner's control, then exile them again. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Instant
Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Instant
Exile any number of target creatures and/or planeswalkers you control. At the beginning of the next end step, return each of them to the battlefield under its owner's control. Each of them enters the battlefield with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker.
Instant
Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Instant
If a permanent you control would be put into a graveyard from the battlefield this turn, exile it instead. Return it to the battlefield under its owner's control at the beginning of the next end step.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.
Instant — Arcane
Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.
Instant
Exile X target creatures, then investigate X times. Return the exiled cards to the battlefield tapped under their owners' control at the beginning of the next end step. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Instant
If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.
Cast this spell only during combat.
Create a 4/4 white Angel creature token with flying. Exile it at the beginning of the next end step.
Instant
Return target creature card from an opponent's graveyard to the battlefield under their control with a duty counter on it. For as long as that creature has a duty counter on it, it is goaded, can't attack you or a permanent you control, and can't block creatures you control.
Instant
Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.
Instant
Exile target creature you control, then return that card to the battlefield under its owner's control.
Draw a card.
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Instant
Exile target creature you control, then return that card to the battlefield under its owner's control. It gains first strike until end of turn.
Instant
Exile target creature you control, then return it to the battlefield under its owner's control.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant — Arcane
Sweep — Return any number of Plains you control to their owner's hand. Target creature gets +1/+1 until end of turn for each Plains returned this way.
Instant
Exile up to one target artifact, creature, or enchantment you control, then return it to the battlefield under its owner's control.
Draw a card.
Instant — Arcane
You may exile a white card with mana value X from your hand rather than pay this spell's mana cost.
The next X damage that a source of your choice would deal to you and/or creatures you control this turn is dealt to any target instead.
Instant
Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Instant // Land
Kabira Takedown deals damage equal to the number of creatures you control to target creature or planeswalker.
Kabira Plateau
Kabira Plateau enters the battlefield tapped.
: Add .
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