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Cards similar to Elder Spawn (400)

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Oglor Devoted Assistant

Oglor, Devoted Assistant

Legendary Creature — Homunculus (1/1)

At the beginning of your upkeep, look at the top two cards of your library, then put one of them into your graveyard.
Whenever a creature card is put into your graveyard from your library or hand, it perpetually gains "When this card leaves your graveyard, create a tapped 2/2 black Zombie creature token."

10 /10
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Primordial Ooze

Primordial Ooze

Creature — Ooze (1/1)

Primordial Ooze attacks each combat if able.
At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then you may pay , where X is the number of +1/+1 counters on it. If you don't, tap Primordial Ooze and it deals X damage to you.

1.9 /10
$1.81
Sea Monster

Sea Monster

Creature — Serpent (6/6)

Sea Monster can't attack unless defending player controls an Island.

1.1 /10
$0.05
Shoreline Ranger

Shoreline Ranger

Creature — Bird Soldier Ranger (3/4)

Flying
Islandcycling (, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

3.8 /10
$0.04
Slipstream Eel

Slipstream Eel

Creature — Fish Beast (6/6)

Slipstream Eel can't attack unless defending player controls an Island.
Cycling (, Discard this card: Draw a card.)

2 /10
$0.06
Sphinx of the Second Sun

Sphinx of the Second Sun

Creature — Sphinx (6/6)

Flying
At the beginning of your postcombat main phase, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.)

9.3 /10
$0.68
Thassa God of the Sea

Thassa, God of the Sea

Legendary Enchantment Creature — God (5/5)

Indestructible
As long as your devotion to blue is less than five, Thassa isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to blue.)
At the beginning of your upkeep, scry 1.
: Target creature you control can't be blocked this turn.

9.4 /10
$2.19
Tidal Force

Tidal Force

Creature — Elemental (7/7)

At the beginning of each upkeep, you may tap or untap target permanent.

5.5 /10
$0.40
Wanderwine Prophets

Wanderwine Prophets

Creature — Merfolk Wizard (4/4)

Champion a Merfolk (When this enters the battlefield, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.)
Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.

7.3 /10
~$22
Wayward Angel

Wayward Angel

Creature — Angel Horror (4/4)

Flying, vigilance
Threshold — As long as seven or more cards are in your graveyard, Wayward Angel gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature."

0.7 /10
$0.55
Workshop Elders

Workshop Elders

Creature — Human Artificer (4/4)

Artifact creatures you control have flying.
At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it.

6.1 /10
$0.08
Zhou Yu Chief Commander

Zhou Yu, Chief Commander

Legendary Creature — Human Soldier (8/8)

Zhou Yu, Chief Commander can't attack unless defending player controls an Island.

0.6 /10
~$54
Agent of Treachery

Agent of Treachery

Creature — Human Rogue (2/3)

When Agent of Treachery enters the battlefield, gain control of target permanent.
At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.

9.5 /10
$6.95
Cephalid Vandal

Cephalid Vandal

Creature — Cephalid Rogue (1/1)

At the beginning of your upkeep, put a shred counter on Cephalid Vandal. Then mill a card for each shred counter on Cephalid Vandal.

3.6 /10
$0.34
Djinn of the Fountain

Djinn of the Fountain

Creature — Djinn (4/4)

Flying
Whenever you cast an instant or sorcery spell, choose one —
• Djinn of the Fountain gets +1/+1 until end of turn.
• Exile Djinn of the Fountain. Return it to the battlefield under its owner's control at the beginning of the next end step.
• Scry 1.

3.2 /10
$0.02
Ethereal Usher

Ethereal Usher

Creature — Spirit (2/3)

, : Target creature can't be blocked this turn.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

4.4 /10
$0.29
Gabriel Angelfire

Gabriel Angelfire

Legendary Creature — Angel (4/4)

At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)

2.2 /10
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Graxiplon

Graxiplon

Creature — Beast (3/4)

Graxiplon can't be blocked unless defending player controls three or more creatures that share a creature type.

0.2 /10
$0.13
Heavyweight Demolisher

Heavyweight Demolisher

Artifact Creature — Construct (8/6)

Menace
At the beginning of your upkeep, tap Heavyweight Demolisher unless you pay .
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

3 /10
$0.02
Ivory Giant

Ivory Giant

Creature — Giant (3/4)

When Ivory Giant enters the battlefield, tap all nonwhite creatures.
Suspend 5— (Rather than cast this card from your hand, you may pay and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

3.6 /10
$0.05
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