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Cards similar to Elven Palisade (400)

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Seal of Strength

Seal of Strength

Enchantment

Sacrifice Seal of Strength: Target creature gets +3/+3 until end of turn.

3.3 /10
$0.21
War Dance

War Dance

Enchantment

At the beginning of your upkeep, you may put a verse counter on War Dance.
Sacrifice War Dance: Target creature gets +X/+X until end of turn, where X is the number of verse counters on War Dance.

1.3 /10
$0.24
Earthlore

Earthlore

Enchantment — Aura

Enchant land you control
Tap enchanted land: Target blocking creature gets +1/+2 until end of turn. Activate only if enchanted land is untapped.

0.5 /10
$0.07
Elven Fortress

Elven Fortress

Enchantment

: Target blocking creature gets +0/+1 until end of turn.

0.4 /10
$0.22
Briar Shield

Briar Shield

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1.
Sacrifice Briar Shield: Enchanted creature gets +3/+3 until end of turn.

4.1 /10
$0.19
Genju of the Cedars

Genju of the Cedars

Enchantment — Aura

Enchant Forest
: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land.
When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.

4.4 /10
$0.27
Gift of the Woods

Gift of the Woods

Enchantment — Aura

Enchant creature
Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life.

1.7 /10
$0.15
Crop Sigil

Crop Sigil

Enchantment

At the beginning of your upkeep, you may mill a card.
Delirium — , Sacrifice Crop Sigil: Return up to one target creature card and up to one target land card from your graveyard to your hand. Activate only if there are four or more card types among cards in your graveyard.

5.9 /10
$0.12
Natures Chosen

Nature's Chosen

Enchantment — Aura

Enchant creature you control
: Untap enchanted creature. Activate only during your turn and only once each turn.
Tap enchanted creature: Untap target artifact, creature, or land. Activate only if enchanted creature is white and untapped and only once each turn.

7.8 /10
$2.38
Twists and Turns  Mycoid Maze

Twists and Turns // Mycoid Maze

Enchantment // Land — Cave

If a creature you control would explore, instead you scry 1, then that creature explores.
When Twists and Turns enters the battlefield, target creature you control explores.
When a land enters the battlefield under your control, if you control seven or more lands, transform Twists and Turns.

Mycoid Maze

(Transforms from Twists and Turns.)
: Add .
, : Look at the top four cards of your library. You may reveal a creature card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.

6.2 /10
$0.06
Web

Web

Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)

1.6 /10
--
Carapace

Carapace

Enchantment — Aura

Enchant creature
Enchanted creature gets +0/+2.
Sacrifice Carapace: Regenerate enchanted creature.

5.1 /10
--
Carpet of Flowers

Carpet of Flowers

Enchantment

At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.

9.7 /10
$3.01
Elephant Grass

Elephant Grass

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Black creatures can't attack you.
Nonblack creatures can't attack you unless their controller pays for each creature they control that's attacking you.

7 /10
$1.05
Favored Enemy

Favored Enemy

Enchantment

As Favored Enemy enters the battlefield, note the most prevalent creature type in an opponent's library.
When Favored Enemy enters the battlefield, target creature you control fights up to one target creature you don't control.
Whenever a creature an opponent controls of the noted type dies, put a +1/+1 counter on target creature you control.

10 /10
--
Long List of the Ents

Long List of the Ents

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.)
I, II, III, IV, V, VI — Note a creature type that hasn't been noted for Long List of the Ents. When you cast your next creature spell of that type this turn, that creature enters the battlefield with an additional +1/+1 counter on it.

5.8 /10
$0.04
Rancor

Rancor

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.

9.8 /10
$1.45
Shapers Sanctuary

Shapers' Sanctuary

Enchantment

Whenever a creature you control becomes the target of a spell or ability an opponent controls, you may draw a card.

6.9 /10
$0.97
Spider Climb

Spider Climb

Enchantment — Aura

You may cast Spider Climb as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature gets +0/+3 and has reach. (It can block creatures with flying.)

2.1 /10
$0.19
Storm Front

Storm Front

Enchantment

: Tap target creature with flying.

1.1 /10
$0.22
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