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Cards similar to Elven Palisade (400)

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Predatory Hunger

Predatory Hunger

Enchantment — Aura

Enchant creature
Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature.

7.1 /10
$0.55
Primal Frenzy

Primal Frenzy

Enchantment — Aura

Enchant creature
Enchanted creature has trample.

3 /10
$0.16
Sixth Sense

Sixth Sense

Enchantment — Aura

Enchant creature
Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card."

8.4 /10
$0.20
Spreading Algae

Spreading Algae

Enchantment — Aura

Enchant Swamp
When enchanted land becomes tapped, destroy it.
When Spreading Algae is put into a graveyard from the battlefield, return Spreading Algae to its owner's hand.

3.9 /10
$0.49
Unbridled Growth

Unbridled Growth

Enchantment — Aura

Enchant land
Enchanted land has ": Add one mana of any color."
Sacrifice Unbridled Growth: Draw a card.

7.1 /10
$0.07
Utopia Sprawl

Utopia Sprawl

Enchantment — Aura

Enchant Forest
As Utopia Sprawl enters the battlefield, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.

9.9 /10
$0.25
Abundant Growth

Abundant Growth

Enchantment — Aura

Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has ": Add one mana of any color."

9.2 /10
$0.24
As Luck Would Have It

As Luck Would Have It

Enchantment

Hexproof
Whenever you roll a die, put a number of luck counters on As Luck Would Have It equal to the result. Then if there are 100 or more luck counters on As Luck Would Have It, you win the game. (Count both rolls if you reroll a die.)

10 /10
$0.22
Briar Patch

Briar Patch

Enchantment

Whenever a creature attacks you, it gets -1/-0 until end of turn.

2.8 /10
$0.28
Burgeoning

Burgeoning

Enchantment

Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.

9.7 /10
~$27
Case of the Trampled Garden

Case of the Trampled Garden

Enchantment — Case

When this Case enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.
To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.)
Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.

5.1 /10
$0.07
Eladamris Vineyard

Eladamri's Vineyard

Enchantment

At the beginning of each player's precombat main phase, that player adds .

6.9 /10
$7.40
Familys Favor

Family's Favor

Enchantment

Whenever you attack, put a shield counter on target attacking creature. Until end of turn, it gains "Whenever this creature deals combat damage to a player, remove a shield counter from it. If you do, draw a card." (If a creature with a shield counter on it would be dealt damage or destroyed, remove a shield counter from it instead.)

8.1 /10
$1.35
Fang of Shigeki

Fang of Shigeki

Enchantment Creature — Snake Ninja (1/1)

Deathtouch

8.4 /10
$0.03
Living Artifact

Living Artifact

Enchantment — Aura

Enchant artifact
Whenever you're dealt damage, put that many vitality counters on Living Artifact.
At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.

1 /10
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Manabond

Manabond

Enchantment

At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.

5.4 /10
$5.59
Mirris Guile

Mirri's Guile

Enchantment

At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.

8 /10
~$33
Multanis Presence

Multani's Presence

Enchantment

Whenever a spell you've cast is countered, draw a card.

2.3 /10
$0.23
Revelation

Revelation

World Enchantment

Players play with their hands revealed.

3 /10
~$26
Root Maze

Root Maze

Enchantment

Artifacts and lands enter the battlefield tapped.

7.9 /10
$6.82
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