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Cards similar to Elvish Archdruid (400)

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Bloodspore Thrinax

Bloodspore Thrinax

Creature — Lizard (2/2)

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
Each other creature you control enters the battlefield with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax.

7.8 /10
$0.27
Circle of Elders

Circle of Elders

Creature — Human Shaman (2/4)

Vigilance
Formidable — : Add . Activate only if creatures you control have total power 8 or greater.

3.5 /10
$0.09
Deepwood Denizen

Deepwood Denizen

Creature — Elf Warrior (3/2)

Vigilance
, : Draw a card. This ability costs less to activate for each +1/+1 counter on creatures you control.

6.4 /10
$0.06
Dormant Grove  Gnarled Grovestrider

Dormant Grove // Gnarled Grovestrider

Enchantment // Creature — Treefolk (0/0)

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has toughness 6 or greater, transform Dormant Grove.

Gnarled Grovestrider

Vigilance
Other creatures you control have vigilance.

7.4 /10
$0.11
Drover Grizzly

Drover Grizzly

Creature — Bear Mount (4/2)

Whenever Drover Grizzly attacks while saddled, creatures you control gain trample until end of turn.
Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

1.8 /10
$0.09
Druids Familiar

Druid's Familiar

Creature — Bear (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2.

7.1 /10
$0.29
Elvish Clancaller

Elvish Clancaller

Creature — Elf Druid (1/1)

Other Elves you control get +1/+1.
, : Search your library for a card named Elvish Clancaller, put it onto the battlefield, then shuffle.

6.5 /10
$0.59
Elvish Warmaster

Elvish Warmaster

Creature — Elf Warrior (2/2)

Whenever one or more other Elves enter the battlefield under your control, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn.
: Elves you control get +2/+2 and gain deathtouch until end of turn.

9.4 /10
$1.34
Esika God of the Tree  The Prismatic Bridge

Esika, God of the Tree // The Prismatic Bridge

Legendary Creature — God // Legendary Enchantment (1/4)

Vigilance
: Add one mana of any color.
Other legendary creatures you control have vigilance and ": Add one mana of any color."

The Prismatic Bridge

At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

9.4 /10
~$17
Faerie Noble

Faerie Noble

Creature — Faerie Noble (1/2)

Flying
Other Faerie creatures you control get +0/+1.
: Other Faerie creatures you control get +1/+0 until end of turn.

1.5 /10
--
Gatebreaker Ram

Gatebreaker Ram

Creature — Sheep (2/2)

Gatebreaker Ram gets +1/+1 for each Gate you control.
As long as you control two or more Gates, Gatebreaker Ram has vigilance and trample.

7.2 /10
$0.14
GoShintai of Boundless Vigor

Go-Shintai of Boundless Vigor

Legendary Enchantment Creature — Shrine (1/1)

Trample
At the beginning of your end step, you may pay . When you do, put a +1/+1 counter on target Shrine for each Shrine you control.

8.6 /10
$0.06
Halsin Emerald Archdruid

Halsin, Emerald Archdruid

Legendary Creature — Elf Druid (2/4)

: Until end of turn, target token you control becomes a green Bear creature with base power and toughness 4/4 in addition to its other colors and types.
Choose a Background (You can have a Background as a second commander.)

6.1 /10
$0.11
Huatli Poet of Unity  Roar of the Fifth People

Huatli, Poet of Unity // Roar of the Fifth People

Legendary Creature — Human Warrior Bard // Enchantment — Sag (2/3)

When Huatli, Poet of Unity enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
: Exile Huatli, then return her to the battlefield transformed under her owner's control. Activate only as a sorcery.

Roar of the Fifth People

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Create two 3/3 green Dinosaur creature tokens.
II — Roar of the Fifth People gains "Creatures you control have ': Add , , or .'"
III — Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.
IV — Dinosaurs you control gain double strike and trample until end of turn.

7.1 /10
$0.83
Imperious Perfect

Imperious Perfect

Creature — Elf Warrior (2/2)

Other Elves you control get +1/+1.
, : Create a 1/1 green Elf Warrior creature token.

9.5 /10
$0.33
Invasion of Ikoria  Zilortha Apex of Ikoria

Invasion of Ikoria // Zilortha, Apex of Ikoria

Battle — Siege // Legendary Creature — Dinosaur (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Ikoria enters the battlefield, search your library and/or graveyard for a non-Human creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle.

Zilortha, Apex of Ikoria

Reach
For each non-Human creature you control, you may have that creature assign its combat damage as though it weren't blocked.

9.6 /10
~$12
LeafCrowned Visionary

Leaf-Crowned Visionary

Creature — Elf Druid (1/1)

Other Elves you control get +1/+1.
Whenever you cast an Elf spell, you may pay . If you do, draw a card.

9.2 /10
$3.38
Nissa Vastwood Seer  Nissa Sage Animist

Nissa, Vastwood Seer // Nissa, Sage Animist

Legendary Creature — Elf Scout // Legendary Planeswalker — N (2/2)

When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle.
Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.

Nissa, Sage Animist

+1: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
?2: Create Ashaya, the Awoken World, a legendary 4/4 green Elemental creature token.
?7: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.

8.7 /10
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Outcaster Greenblade

Outcaster Greenblade

Creature — Human Mercenary (1/2)

When Outcaster Greenblade enters the battlefield, search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle.
Outcaster Greenblade gets +1/+1 for each Desert you control.

3 /10
$0.10
Paragon of Eternal Wilds

Paragon of Eternal Wilds

Creature — Human Druid (2/2)

Other green creatures you control get +1/+1.
, : Another target green creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

5 /10
$0.19
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