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Cards similar to Elvish Herder (400)

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Elusive Otter  Groves Bounty

Elusive Otter // Grove's Bounty

Creature — Otter // Sorcery — Adventure (1/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creatures with power less than Elusive Otter's power can't block it.

Grove's Bounty

Distribute X +1/+1 counters among any number of target creatures you control. (Then exile this card. You may cast the creature later from exile.)

7.2 /10
$0.25
Elvish Branchbender

Elvish Branchbender

Creature — Elf Druid (2/2)

: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control.

3.5 /10
$0.10
Elvish Hexhunter

Elvish Hexhunter

Creature — Elf Shaman (1/1)

, , Sacrifice Elvish Hexhunter: Destroy target enchantment.

3.8 /10
$0.19
Embodiment of Insight

Embodiment of Insight

Creature — Elemental (4/4)

Vigilance
Land creatures you control have vigilance.
Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

7.8 /10
$0.11
Festering Goblin

Festering Goblin

Creature — Zombie Goblin (1/1)

When Festering Goblin dies, target creature gets -1/-1 until end of turn.

4.3 /10
$0.05
Festering Newt

Festering Newt

Creature — Salamander (1/1)

When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch.

3.7 /10
$0.03
Fourth Bridge Prowler

Fourth Bridge Prowler

Creature — Human Rogue (1/1)

When Fourth Bridge Prowler enters the battlefield, you may have target creature get -1/-1 until end of turn.

6.1 /10
$0.07
GhostLit Nourisher

Ghost-Lit Nourisher

Creature — Spirit (2/1)

, : Target creature gets +2/+2 until end of turn.
Channel — , Discard Ghost-Lit Nourisher: Target creature gets +4/+4 until end of turn.

0.9 /10
$0.16
Gigantomancer

Gigantomancer

Creature — Human Shaman (1/1)

: Target creature you control has base power and toughness 7/7 until end of turn.

4.8 /10
$0.35
Gnawing Vermin

Gnawing Vermin

Creature — Rat (1/1)

When Gnawing Vermin enters the battlefield, target player mills two cards.
When Gnawing Vermin dies, target creature you don't control gets -1/-1 until end of turn.

7 /10
$0.09
Gnottvold Hermit  Chrome Host Hulk

Gnottvold Hermit // Chrome Host Hulk

Creature — Troll // Creature — Phyrexian Troll (4/4)

: Transform Gnottvold Hermit. Activate only as a sorcery. ( can be paid with either or 2 life.)

Chrome Host Hulk

Whenever Chrome Host Hulk attacks, up to one other target creature has base power and toughness 5/5 until end of turn.

1.3 /10
$0.02
Goblin Banneret

Goblin Banneret

Creature — Goblin Soldier (1/1)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
: Goblin Banneret gets +2/+0 until end of turn.

5 /10
$0.04
Goblin Sledder

Goblin Sledder

Creature — Goblin (1/1)

Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.

7.1 /10
$0.33
Goblin Taskmaster

Goblin Taskmaster

Creature — Goblin (1/1)

: Target Goblin creature gets +1/+0 until end of turn.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

2.7 /10
$0.10
Goreclaw Terror of Qal Sisma

Goreclaw, Terror of Qal Sisma

Legendary Creature — Bear (4/3)

Creature spells you cast with power 4 or greater cost less to cast.
Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.

9.7 /10
$0.59
Great Oak Guardian

Great Oak Guardian

Creature — Treefolk (4/5)

Flash (You may cast this spell any time you could cast an instant.)
Reach
When Great Oak Guardian enters the battlefield, creatures target player controls get +2/+2 until end of turn. Untap them.

8.3 /10
$0.32
Greenhilt Trainee

Greenhilt Trainee

Creature — Elf Warrior (2/3)

: Target creature gets +4/+4 until end of turn. Activate only if Greenhilt Trainee's power is 4 or greater.

0.5 /10
$0.10
Grim Physician

Grim Physician

Creature — Zombie (1/1)

When Grim Physician dies, target creature an opponent controls gets -1/-1 until end of turn.

3.4 /10
$0.02
Gruul Beastmaster

Gruul Beastmaster

Creature — Human Shaman (2/2)

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
Whenever Gruul Beastmaster attacks, another target creature you control gets +X/+0 until end of turn, where X is Gruul Beastmaster's power.

3 /10
$0.05
Guul Draz Assassin

Guul Draz Assassin

Creature — Vampire Assassin (1/1)

Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-3
2/2
, : Target creature gets -2/-2 until end of turn.
LEVEL 4+
4/4
, : Target creature gets -4/-4 until end of turn.

6.9 /10
$1.32
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