Creature — Fungus // Creature — Fungus Horror (1/1)
At the beginning of your upkeep, mill a card. Then if there are three or more creature cards in your graveyard, transform Deathbonnet Sprout. (To mill a card, put the top card of your library into your graveyard.)
Deathbonnet Hulk
At the beginning of your upkeep, you may exile a card from a graveyard. If a creature card was exiled this way, put a +1/+1 counter on Deathbonnet Hulk.
Creature — Wolverine (1/1)
Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn.
Creature — Human Druid (1/1)
, Sacrifice Diligent Farmhand: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst.
Creature — Human Cleric (1/1)
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Diregraf Escort is paired with another creature, both creatures have protection from Zombies.
Creature — Human Druid (1/1)
, , Sacrifice Druid Lyrist: Destroy target enchantment.
Creature — Human Peasant (1/1)
Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.)
Creature — Elf Berserker (1/1)
Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Creature — Elf Shaman (1/1)
Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard.
Creature — Elf Warrior (1/1)
Whenever a player casts a Giant spell, you may put a +1/+1 counter on Elvish Handservant.
Creature — Elf (1/1)
Shroud (This creature can't be the target of spells or abilities.)
Creature — Elf (1/1)
, , Sacrifice Elvish Lyrist: Destroy target enchantment.
Creature — Elf Druid (1/1)
When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped.
Creature — Elf Warrior (1/2)
Elvish Reclaimer gets +2/+2 as long as there are three or more land cards in your graveyard.
, , Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Creature — Elf Scout (1/1)
, : Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn.
Creature — Elf (1/1)
, , Sacrifice Elvish Scrapper: Destroy target artifact.
Creature — Elf Warrior (1/1)
, Sacrifice a creature: Destroy target creature with flying.
Creature — Elf Shaman (1/1)
Whenever another creature enters the battlefield, you gain 1 life.
Creature — Phyrexian Warrior (0/0)
Evolving Adaptive enters the battlefield with an oil counter on it.
Evolving Adaptive gets +1/+1 for each oil counter on it.
Whenever another creature enters the battlefield under your control, if that creature has greater power or toughness than Evolving Adaptive, put an oil counter on Evolving Adaptive.
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