Battle — Siege // Creature — Dragon (0/0)
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Tarkir enters the battlefield, reveal any number of Dragon cards from your hand. When you do, Invasion of Tarkir deals X plus 2 damage to any other target, where X is the number of cards revealed this way. (X can be 0.)
Defiant Thundermaw
Flying, trample
Whenever a Dragon you control attacks, it deals 2 damage to any target.
Creature — Goblin (2/1)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Skirk Marauder is turned face up, it deals 2 damage to any target.
Creature — Human Wizard (1/1)
When Sparkmage Apprentice enters the battlefield, it deals 1 damage to any target.
Creature — Devil (1/2)
When Tibalt's Rager dies, it deals 1 damage to any target.
: Tibalt's Rager gets +2/+0 until end of turn.
Creature — Goblin Soldier (2/2)
, Sacrifice Goblin Legionnaire: It deals 2 damage to any target.
, Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to any target this turn.
Creature — Hydra (0/0)
Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it.
, Remove a +1/+1 counter from Apocalypse Hydra: It deals 1 damage to any target.
Creature — Tyranid (0/0)
Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Flying, ward
Warp Blast — When Zoanthrope enters the battlefield, it deals X damage to any target.
Creature — Orc Warrior (1/1)
, Sacrifice an artifact: Orcish Vandal deals 2 damage to any target.
Creature — Hydra (5/1)
Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
, Remove a fade counter from Ancient Hydra: It deals 1 damage to any target.
Creature — Elemental (2/2)
, , Sacrifice Cinder Elemental: It deals X damage to any target.
Creature — Human Wizard (2/2)
, , Discard a card: Draw a card.
, , Sacrifice Dismissive Pyromancer: It deals 4 damage to target creature.
Creature — Goblin Shaman (2/1)
Sacrifice Emberwilde Augur: It deals 3 damage to target player or planeswalker. Activate only during your upkeep.
Creature — Goblin Pirate (1/1)
Haste
, Sacrifice Fanatical Firebrand: It deals 1 damage to any target.
Creature — Human Soldier Archer (1/1)
Sacrifice Fire Bowman: It deals 1 damage to any target. Activate only during your turn, before attackers are declared.
Creature — Human Nomad (2/2)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Ghitu Slinger enters the battlefield, it deals 2 damage to any target.
Creature — Goblin Mutant (4/4)
: Goblin Dynamo deals 1 damage to any target.
, , Sacrifice Goblin Dynamo: It deals X damage to any target.
Creature — Goblin (1/1)
Sacrifice Goblin Firestarter: It deals 1 damage to any target. Activate only during your turn, before attackers are declared.
Creature — Goblin Warrior (2/1)
Sacrifice Goblin Skycutter: It deals 2 damage to target creature with flying. That creature loses flying until end of turn.
Creature — Human Warrior (3/3)
Vanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Keldon Marauders enters or leaves the battlefield, it deals 1 damage to target player or planeswalker.
Creature — Goblin (1/1)
Sacrifice Mogg Fanatic: It deals 1 damage to any target.
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