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Cards similar to Ember-Fist Zubera (400)

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Young Pyromancer

Young Pyromancer

Creature — Human Shaman (2/1)

Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.

9.8 /10
$0.38
Zurzoth Chaos Rider

Zurzoth, Chaos Rider

Legendary Creature — Devil (2/3)

Whenever an opponent draws their first card each turn, if it's not their turn, you create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
Whenever one or more Devils you control attack one or more players, you and those players each draw a card, then discard a card at random.

8.5 /10
$0.25
Aetherflame Wall

Aetherflame Wall

Creature — Wall (0/4)

Defender
Aetherflame Wall can block creatures with shadow as though they didn't have shadow.
: Aetherflame Wall gets +1/+0 until end of turn.

2.4 /10
$0.09
Airdrop Condor

Airdrop Condor

Creature — Bird (2/2)

Flying
, Sacrifice a Goblin creature: Airdrop Condor deals damage equal to the sacrificed creature's power to any target.

1 /10
$0.18
Akki Underling

Akki Underling

Creature — Goblin Warrior (2/1)

As long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike.

0.7 /10
$0.05
Armory Veteran

Armory Veteran

Creature — Orc Warrior (2/2)

As long as Armory Veteran is equipped, it has menace. (It can't be blocked except by two or more creatures.)

3.3 /10
$0.02
Arms Scavenger

Arms Scavenger

Creature — Human Warrior (2/2)

At the beginning of your upkeep, draft a card from Arms Scavenger's spellbook, then exile it. Until end of turn, you may play that card.
Equip abilities you activate cost less to activate.

10 /10
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Atog

Atog

Creature — Atog (1/2)

Sacrifice an artifact: Atog gets +2/+2 until end of turn.

5 /10
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Axiom Engraver

Axiom Engraver

Creature — Phyrexian Wizard (1/3)

Axiom Engraver enters the battlefield with two oil counters on it.
, Remove an oil counter from Axiom Engraver, Discard a card: Draw a card.

3.8 /10
$0.01
Blood Age General

Blood Age General

Creature — Spirit Warrior (2/2)

: Attacking Spirits get +1/+0 until end of turn.

3 /10
$0.02
Blood Knight

Blood Knight

Creature — Human Knight (2/2)

First strike, protection from white

2.6 /10
$0.26
Bloodmark Mentor

Bloodmark Mentor

Creature — Goblin Warrior (1/1)

Red creatures you control have first strike.

7.3 /10
$2.16
Bloodshot Cyclops

Bloodshot Cyclops

Creature — Cyclops Giant (4/4)

, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to any target.

5.1 /10
$0.42
Bloodtithe Harvester

Bloodtithe Harvester

Creature — Vampire (3/2)

When Bloodtithe Harvester enters the battlefield, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.

7.9 /10
$0.16
Boggart SpriteChaser

Boggart Sprite-Chaser

Creature — Goblin Warrior (1/2)

As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying.

0.1 /10
$0.08
Boundary Lands Ranger

Boundary Lands Ranger

Creature — Human Ranger (2/2)

At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may discard a card. If you do, draw a card.

3.6 /10
$0.03
Broadside Bombardiers

Broadside Bombardiers

Creature — Goblin Pirate (2/2)

Menace, haste
Boast — Sacrifice another creature or artifact: Broadside Bombardiers deals damage equal to 2 plus the sacrificed permanent's mana value to any target. (Activate only if this creature attacked this turn and only once each turn.)

7 /10
~$14
BurningFist Minotaur

Burning-Fist Minotaur

Creature — Minotaur Wizard (2/1)

First strike
, Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn.

4 /10
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Canyon Wildcat

Canyon Wildcat

Creature — Cat (2/1)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

2.1 /10
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Cavalier of Flame

Cavalier of Flame

Creature — Elemental Knight (6/5)

: Creatures you control get +1/+0 and gain haste until end of turn.
When Cavalier of Flame enters the battlefield, discard any number of cards, then draw that many cards.
When Cavalier of Flame dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.

7.8 /10
$1.55
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