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Cards similar to Emberstrike Duo (400)

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Shrouded Shepherd  Cleave Shadows

Shrouded Shepherd // Cleave Shadows

Creature — Spirit Warrior // Sorcery — Adventure (2/2)

When Shrouded Shepherd enters the battlefield, target creature you control gets +2/+2 until end of turn.

Cleave Shadows

Creatures your opponents control get -1/-1 until end of turn. (Then exile this card. You may cast the creature later from exile.)

3 /10
$0.02
Silverflame Squire  On Alert

Silverflame Squire // On Alert

Creature — Human Soldier // Instant — Adventure (2/1)



On Alert

Target creature gets +2/+2 until end of turn. Untap it. (Then exile this card. You may cast the creature later from exile.)

4.9 /10
$0.01
Snapping Gnarlid

Snapping Gnarlid

Creature — Beast (2/2)

Landfall — Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn.

2.2 /10
$0.02
Snarespinner

Snarespinner

Creature — Spider (1/3)

Reach
Whenever Snarespinner blocks a creature with flying, Snarespinner gets +2/+0 until end of turn.

5.8 /10
$0.03
Soltari Trooper

Soltari Trooper

Creature — Soltari Soldier (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn.

4.3 /10
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Steadfast Cathar

Steadfast Cathar

Creature — Human Soldier (2/1)

Whenever Steadfast Cathar attacks, it gets +0/+2 until end of turn.

0.9 /10
$0.02
Steel Squirrel

Steel Squirrel

Artifact Creature — Squirrel (1/1)

Whenever you roll a 5 or higher on a die, Steel Squirrel gets +X/+X until end of turn, where X is the result.
: Roll a six-sided die.

10 /10
$0.46
Stoic Champion

Stoic Champion

Creature — Human Soldier (2/2)

Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn.

0.9 /10
$0.15
Syr Faren the Hengehammer

Syr Faren, the Hengehammer

Legendary Creature — Human Knight (2/2)

Whenever Syr Faren, the Hengehammer attacks, another target attacking creature gets +X/+X until end of turn, where X is Syr Faren's power.

5.8 /10
$0.05
Vicious Kavu

Vicious Kavu

Creature — Kavu (2/2)

Whenever Vicious Kavu attacks, it gets +2/+0 until end of turn.

0.9 /10
$0.17
Waterkin Shaman

Waterkin Shaman

Creature — Elemental Shaman (2/1)

Whenever a creature with flying enters the battlefield under your control, Waterkin Shaman gets +1/+1 until end of turn.

0.4 /10
$0.07
Wings of the Guard

Wings of the Guard

Creature — Bird (1/1)

Flying
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

2.7 /10
$0.05
Boros Reckoner

Boros Reckoner

Creature — Minotaur Wizard (3/3)

Whenever Boros Reckoner is dealt damage, it deals that much damage to any target.
: Boros Reckoner gains first strike until end of turn.

8 /10
$0.12
Korozda Guildmage

Korozda Guildmage

Creature — Elf Shaman (2/2)

: Target creature gets +1/+1 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
, Sacrifice a nontoken creature: Create X 1/1 green Saproling creature tokens, where X is the sacrificed creature's toughness.

7 /10
$0.13
Lorehold Pledgemage

Lorehold Pledgemage

Creature — Kor Shaman (2/2)

First strike
Magecraft — Whenever you cast or copy an instant or sorcery spell, Lorehold Pledgemage gets +1/+0 until end of turn.

2.1 /10
$0.03
Ordruun Mentor

Ordruun Mentor

Creature — Minotaur Soldier (3/2)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever you attack a player, target creature that's attacking that player gains first strike until end of turn.

0.9 /10
$0.15
Reyav Master Smith

Reyav, Master Smith

Legendary Creature — Dwarf Artificer (2/2)

Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn.

9 /10
$0.08
Riverfall Mimic

Riverfall Mimic

Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both blue and red, Riverfall Mimic has base power and toughness 3/3 until end of turn and can't be blocked this turn.

0.3 /10
$0.09
Tajic Legions Edge

Tajic, Legion's Edge

Legendary Creature — Human Soldier (3/2)

Haste
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Prevent all noncombat damage that would be dealt to other creatures you control.
: Tajic, Legion's Edge gains first strike until end of turn.

8.1 /10
$0.21
Tattermunge Witch

Tattermunge Witch

Creature — Goblin Shaman (2/1)

: Each blocked creature gets +1/+0 and gains trample until end of turn.

2.9 /10
$0.12
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