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Cards similar to Embolden (400)

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Remedy

Remedy

Instant

Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.

3.8 /10
$0.12
Pollen Remedy

Pollen Remedy

Instant

Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)
Prevent the next 3 damage that would be dealt this turn to any number of targets, divided as you choose. If this spell was kicked, prevent the next 6 damage this way instead.

3.6 /10
$0.17
Sex Appeal

Sex Appeal

Instant

Prevent the next 3 damage that would be dealt this turn to any number of targets, divided as you choose. If there are more people in the room of a different gender than you are as you cast this spell, prevent the next 6 damage this way instead.

10 /10
$0.33
Alabaster Potion

Alabaster Potion

Instant

Choose one —
• Target player gains X life.
• Prevent the next X damage that would be dealt to any target this turn.

2.8 /10
$0.12
Redeem

Redeem

Instant

Prevent all damage that would be dealt this turn to up to two target creatures.

0.7 /10
$0.16
Sivvis Ruse

Sivvi's Ruse

Instant

If an opponent controls a Mountain and you control a Plains, you may cast this spell without paying its mana cost.
Prevent all damage that would be dealt this turn to creatures you control.

1.8 /10
$0.18
Abunas Chant

Abuna's Chant

Instant

Choose one —
• You gain 5 life.
• Prevent the next 5 damage that would be dealt to target creature this turn.
Entwine (Choose both if you pay the entwine cost.)

2.2 /10
$0.11
Acolytes Reward

Acolyte's Reward

Instant

Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte's Reward deals that much damage to any target. (Each in the mana costs of permanents you control counts toward your devotion to white.)

3.5 /10
$0.08
Candles Glow

Candles' Glow

Instant — Arcane

Prevent the next 3 damage that would be dealt to any target this turn. You gain life equal to the damage prevented this way.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

1.8 /10
$0.15
Hold at Bay

Hold at Bay

Instant

Prevent the next 7 damage that would be dealt to any target this turn.

1.8 /10
$0.03
Kor Chant

Kor Chant

Instant

All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.

2.5 /10
--
Orims Cure

Orim's Cure

Instant

If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.
Prevent the next 4 damage that would be dealt to any target this turn.

0.6 /10
$0.08
Recuperate

Recuperate

Instant

Choose one —
• You gain 6 life.
• Prevent the next 6 damage that would be dealt to target creature this turn.

0.3 /10
$0.10
Sunfire Balm

Sunfire Balm

Instant

Prevent the next 4 damage that would be dealt to any target this turn.
Cycling (, Discard this card: Draw a card.)
When you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to any target this turn.

0.6 /10
$0.13
Swift Maneuver

Swift Maneuver

Instant

Prevent the next 2 damage that would be dealt to any target this turn.
Draw a card at the beginning of the next turn's upkeep.

1.2 /10
$0.06
Withstand

Withstand

Instant

Prevent the next 3 damage that would be dealt to any target this turn.
Draw a card.

0.9 /10
$0.07
Refraction Trap

Refraction Trap

Instant — Trap

If an opponent cast a red instant or sorcery spell this turn, you may pay rather than pay this spell's mana cost.
Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to any target.

0.7 /10
$0.11
Sacred Boon

Sacred Boon

Instant

Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.

0.4 /10
--
Temper

Temper

Instant

Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.

1.2 /10
$0.19
Test of Faith

Test of Faith

Instant

Prevent the next 3 damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.

1.9 /10
$0.16
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