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Cards similar to Emissary of Sunrise (400)

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Scholarship Sponsor

Scholarship Sponsor

Creature — Human Advisor (3/3)

When Scholarship Sponsor enters the battlefield, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, puts those cards onto the battlefield tapped, then shuffles.

7.2 /10
$0.22
Scouting Hawk

Scouting Hawk

Creature — Bird (1/1)

Flying
Keen Sight — When Scouting Hawk enters the battlefield, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

6.7 /10
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Search Party Captain

Search Party Captain

Creature — Human Soldier (2/2)

This spell costs less to cast for each creature you attacked with this turn.
When Search Party Captain enters the battlefield, draw a card.

5.1 /10
$0.02
Securitron Squadron

Securitron Squadron

Artifact Creature — Robot (2/2)

Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Vigilance
Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on it.

6.5 /10
$0.56
Seedpod Caretaker

Seedpod Caretaker

Creature — Phyrexian Cleric (2/2)

When Seedpod Caretaker enters the battlefield, choose one —
• Put a +1/+1 counter on target artifact or creature you control.
• Transform target Incubator token you control.

3.8 /10
$0.28
Sehts Tiger

Seht's Tiger

Creature — Cat (3/3)

Flash (You may cast this spell any time you could cast an instant.)
When Seht's Tiger enters the battlefield, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.)

6.3 /10
$0.64
Selfless Squire

Selfless Squire

Creature — Human Soldier (1/1)

Flash
When Selfless Squire enters the battlefield, prevent all damage that would be dealt to you this turn.
Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on Selfless Squire.

9 /10
$0.22
Seller of Songbirds

Seller of Songbirds

Creature — Human (1/2)

When Seller of Songbirds enters the battlefield, create a 1/1 white Bird creature token with flying.

3 /10
$0.04
Serene Sleuth

Serene Sleuth

Creature — Human Detective (2/2)

When Serene Sleuth enters the battlefield, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
At the beginning of combat on your turn, investigate for each goaded creature you control. Then each creature you control is no longer goaded.

3.9 /10
$0.08
SergeantatArms

Sergeant-at-Arms

Creature — Human Soldier (2/3)

Kicker (You may pay an additional as you cast this spell.)
When Sergeant-at-Arms enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens.

2.2 /10
$0.03
SevenTail Mentor

Seven-Tail Mentor

Creature — Fox Samurai (2/3)

When Seven-Tail Mentor enters the battlefield or dies, put a +1/+1 counter on target creature or Vehicle you control.

5.8 /10
$0.02
Shaggy Camel

Shaggy Camel

Host Creature — Camel (3/3)

When this creature enters the battlefield, creatures you control get +1/+1 until end of turn.

10 /10
$0.08
Sheriff of Safe Passage

Sheriff of Safe Passage

Creature — Human Knight (0/0)

Sheriff of Safe Passage enters the battlefield with a +1/+1 counter on it plus an additional +1/+1 counter on it for each other creature you control.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

1.6 /10
$0.11
Shield Mare

Shield Mare

Creature — Horse (2/3)

Shield Mare can't be blocked by red creatures.
When Shield Mare enters the battlefield or becomes the target of a spell or ability an opponent controls, you gain 3 life.

3.9 /10
$0.11
Shinewend

Shinewend

Creature — Elemental (0/0)

Flying
Shinewend enters the battlefield with a +1/+1 counter on it.
, Remove a +1/+1 counter from Shinewend: Destroy target enchantment.

4.3 /10
$0.20
Shire Shirriff

Shire Shirriff

Creature — Halfling Soldier (2/2)

Vigilance
When Shire Shirriff enters the battlefield, you may sacrifice a token. When you do, exile target creature an opponent controls until Shire Shirriff leaves the battlefield.

6.9 /10
$0.02
Shrieking Grotesque

Shrieking Grotesque

Creature — Gargoyle (2/1)

Flying
When Shrieking Grotesque enters the battlefield, if was spent to cast it, target player discards a card.

0.3 /10
$0.07
Shu Grain Caravan

Shu Grain Caravan

Creature — Human Soldier (2/2)

When Shu Grain Caravan enters the battlefield, you gain 2 life.

0.3 /10
$0.61
Sigardian Evangel

Sigardian Evangel

Creature — Human Cleric (3/1)

When Sigardian Evangel enters the battlefield, conjure a card named Sigardian Evangel into your hand. Discard that card at the beginning of the next end step.
When Sigardian Evangel enters the battlefield, tap target permanent you don't control.

10 /10
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Sigiled Sentinel

Sigiled Sentinel

Creature — Human Knight (2/2)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Vigilance

3.1 /10
$0.02
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