Legendary Creature — Mutant Berserker (7/7)
Ward
Enrage — Whenever Strong is dealt damage, you get three rad counters and put three +1/+1 counters on Strong.
You gain life rather than lose life from radiation.
Creature — Elf Monk (4/4)
When Tomb of Horrors Adventurer enters the battlefield, you take the initiative.
Whenever you cast your second spell each turn, copy it. If you've completed a dungeon, copy that spell twice instead. You may choose new targets for the copies. (A copy of a permanent spell becomes a token.)
Creature — Human Cleric (2/2)
: The next 1 damage that would be dealt to Zealous Inquisitor this turn is dealt to target creature instead.
Creature — Human Knight (2/2)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: The next 1 damage that would be dealt to Zhalfirin Crusader this turn is dealt to any target instead.
Legendary Creature — Mutant Warrior (8/6)
Trample
Agent Frank Horrigan has indestructible as long as it attacked this turn.
Whenever Agent Frank Horrigan enters the battlefield or attacks, proliferate twice. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature — Lizard Mutant (6/6)
Menace, trample
When Alpha Deathclaw enters the battlefield or becomes monstrous, destroy target permanent.
: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
Creature — Angel (5/5)
Flying
When Angel of Despair enters the battlefield, destroy target permanent.
Creature — Archon (5/5)
Flying
When Ashen Rider enters the battlefield or dies, exile target permanent.
Legendary Creature — Giant Warrior (6/5)
Vigilance
Bartel Runeaxe can't be the target of Aura spells.
Creature — Minotaur Soldier (5/5)
At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat.
Creature — Dragon (4/4)
Flying
When Broodmate Dragon enters the battlefield, create a 4/4 red Dragon creature token with flying.
Creature — Horror (4/4)
When Dinrova Horror enters the battlefield, return target permanent to its owner's hand, then that player discards a card.
Creature — Spider (5/6)
Reach
Whenever an opponent casts a spell, create a 1/1 green Insect creature token.
Creature — Beast (4/3)
, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
Creature — Dragon (8/8)
Flying, trample, haste
: Hellkite Overlord gets +1/+0 until end of turn.
: Regenerate Hellkite Overlord.
Creature — Giant Knight (4/4)
, Sacrifice another nontoken creature: Create a 1/1 white and black Spirit creature token with flying.
Afterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature tokens with flying.)
Legendary Creature — Human Warrior (4/4)
First strike; legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.)
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