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Cards similar to Enduring Victory (400)

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Entrapment Maneuver

Entrapment Maneuver

Instant

Target player sacrifices an attacking creature. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness.

8 /10
$0.15
Rapid Fire

Rapid Fire

Instant

Cast this spell only before blockers are declared.
Target creature gains first strike until end of turn. If it doesn't have rampage, that creature gains rampage 2 until end of turn. (Whenever the creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

0.4 /10
~$14
Resounding Silence

Resounding Silence

Instant

Exile target attacking creature.
Cycling (, Discard this card: Draw a card.)
When you cycle Resounding Silence, exile up to two target attacking creatures.

0.9 /10
$0.06
Scale Blessing

Scale Blessing

Instant

Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

3.8 /10
$0.01
Second Thoughts

Second Thoughts

Instant

Exile target attacking creature.
Draw a card.

1.7 /10
$0.03
Settle the Wreckage

Settle the Wreckage

Instant

Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.

9 /10
$4.59
Soul Nova

Soul Nova

Instant

Exile target attacking creature and all Equipment attached to it.

0.5 /10
$0.16
Turn the Tables

Turn the Tables

Instant

All combat damage that would be dealt to you this turn is dealt to target attacking creature instead.

2.1 /10
$0.27
Abunas Chant

Abuna's Chant

Instant

Choose one —
• You gain 5 life.
• Prevent the next 5 damage that would be dealt to target creature this turn.
Entwine (Choose both if you pay the entwine cost.)

2.2 /10
$0.11
Banishing Stroke

Banishing Stroke

Instant

Put target artifact, creature, or enchantment on the bottom of its owner's library.
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

5.4 /10
$0.10
Banishment Decree

Banishment Decree

Instant

Put target artifact, creature, or enchantment on top of its owner's library.

0.9 /10
$0.10
Blade Banish

Blade Banish

Instant

Exile target creature with power 4 or greater.

3.5 /10
$0.01
Blessed Light

Blessed Light

Instant

Exile target creature or enchantment.

3.1 /10
$0.02
Brace for Impact

Brace for Impact

Instant

Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.

1.9 /10
$0.10
Channel Harm

Channel Harm

Instant

Prevent all damage that would be dealt to you and permanents you control this turn by sources you don't control. If damage is prevented this way, you may have Channel Harm deal that much damage to target creature.

3.1 /10
$0.09
Clever Concealment

Clever Concealment

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)

9.6 /10
~$14
Confront the Assault

Confront the Assault

Instant

Cast this spell only if a creature is attacking you.
Create three 1/1 white Spirit creature tokens with flying.

10 /10
--
Congregate

Congregate

Instant

Target player gains 2 life for each creature on the battlefield.

7.7 /10
$0.19
Farm  Market

Farm // Market

Instant // Sorcery

Destroy target attacking or blocking creature.

Market

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Draw two cards, then discard two cards.

4.5 /10
$0.05
Give No Ground

Give No Ground

Instant

Target creature gets +2/+6 until end of turn and can block any number of creatures this turn.

2.8 /10
$0.05
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