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Cards similar to Energy Arc (400)

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Gerrards Command

Gerrard's Command

Instant

Untap target creature. It gets +3/+3 until end of turn.

2.3 /10
$0.12
Izzet Charm

Izzet Charm

Instant

Choose one —
• Counter target noncreature spell unless its controller pays .
• Izzet Charm deals 2 damage to target creature.
• Draw two cards, then discard two cards.

9.5 /10
$0.31
Justice Strike

Justice Strike

Instant

Target creature deals damage to itself equal to its power.

6.9 /10
$0.17
Malicious Advice

Malicious Advice

Instant

Tap X target artifacts, creatures, and/or lands. You lose X life.

0.5 /10
$0.12
Mindswipe

Mindswipe

Instant

Counter target spell unless its controller pays . Mindswipe deals X damage to that spell's controller.

6 /10
$0.20
Orzhov Charm

Orzhov Charm

Instant

Choose one —
• Return target creature you control and all Auras you control attached to it to their owner's hand.
• Destroy target creature and you lose life equal to its toughness.
• Return target creature card with mana value 1 or less from your graveyard to the battlefield.

6.1 /10
$0.18
Repulsive Mutation

Repulsive Mutation

Instant

Put X +1/+1 counters on target creature you control. Then counter up to one target spell unless its controller pays mana equal to the greatest power among creatures you control.

6.8 /10
$0.24
Sigil Blessing

Sigil Blessing

Instant

Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.

3.2 /10
$0.13
Siphon Insight

Siphon Insight

Instant

Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may look at and play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Flashback

8.9 /10
$0.24
Warped Physique

Warped Physique

Instant

Target creature gets +X/-X until end of turn, where X is the number of cards in your hand.

2.3 /10
$0.05
Atarkas Command

Atarka's Command

Instant

Choose two —
• Your opponents can't gain life this turn.
• Atarka's Command deals 3 damage to each opponent.
• You may put a land card from your hand onto the battlefield.
• Creatures you control get +1/+1 and gain reach until end of turn.

7.6 /10
$1.15
Golgari Charm

Golgari Charm

Instant

Choose one —
• All creatures get -1/-1 until end of turn.
• Destroy target enchantment.
• Regenerate each creature you control.

9.6 /10
$0.85
Rushed Rebirth

Rushed Rebirth

Instant

Choose target creature. When that creature dies this turn, search your library for a creature card with lesser mana value, put it onto the battlefield tapped, then shuffle.

8.1 /10
$0.24
Act of Heroism

Act of Heroism

Instant

Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.

4 /10
$0.03
Aether Burst

Aether Burst

Instant

Return up to X target creatures to their owners' hands, where X is one plus the number of cards named Aether Burst in all graveyards as you cast this spell.

0.4 /10
$0.16
Angelic Intervention

Angelic Intervention

Instant

Target creature or planeswalker you control gains protection from colorless or from the color of your choice until end of turn. If it's a creature, put a +1/+1 counter on it. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything with that quality.)

6.9 /10
$0.07
Change of Plans

Change of Plans

Instant

Each of X target creatures you control connive. You may have any number of them phase out. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)

8.2 /10
$1.15
Divine Retribution

Divine Retribution

Instant

Divine Retribution deals damage to target attacking creature equal to the number of attacking creatures.

0.4 /10
$0.95
Djerus Resolve

Djeru's Resolve

Instant

Untap target creature. Prevent all damage that would be dealt to it this turn.
Cycling (, Discard this card: Draw a card.)

5.7 /10
$0.03
Encircling Fissure

Encircling Fissure

Instant

Prevent all combat damage that would be dealt this turn by creatures target opponent controls.
Awaken 2— (If you cast this spell for , also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

3.7 /10
$0.05
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