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Cards similar to Entomb (400)

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Masterminds Acquisition

Mastermind's Acquisition

Sorcery

Choose one —
• Search your library for a card, put it into your hand, then shuffle.
• Put a card you own from outside the game into your hand.

8 /10
$1.69
Natural Selection

Natural Selection

Instant

Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.

1.6 /10
--
Obsessive Search

Obsessive Search

Instant

Draw a card.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

7.2 /10
$0.18
Profane Tutor

Profane Tutor

Sorcery

Suspend 2— (Rather than cast this card from your hand, pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Search your library for a card, put that card into your hand, then shuffle.

9.7 /10
$2.75
Psychotic Haze

Psychotic Haze

Instant

Psychotic Haze deals 1 damage to each creature and each player.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

5.6 /10
$0.22
Razakeths Rite

Razaketh's Rite

Sorcery

Search your library for a card, put that card into your hand, then shuffle.
Cycling (, Discard this card: Draw a card.)

7.6 /10
$0.34
Rhystic Tutor

Rhystic Tutor

Sorcery

Unless any player pays , search your library for a card, put that card into your hand, then shuffle.

5.7 /10
$2.02
Rushed Rebirth

Rushed Rebirth

Instant

Choose target creature. When that creature dies this turn, search your library for a creature card with lesser mana value, put it onto the battlefield tapped, then shuffle.

8.2 /10
$0.25
Scheming Symmetry

Scheming Symmetry

Sorcery

Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.

9.5 /10
$5.90
Seed of Hope

Seed of Hope

Instant

Mill two cards. You may put a permanent card from among the milled cards into your hand. You gain 2 life. (To mill two cards, put the top two cards of your library into your graveyard.)

5 /10
$0.07
Shadow Prophecy

Shadow Prophecy

Instant

Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to two of them into your hand and the rest into your graveyard. You lose 2 life.

5 /10
$0.04
This Is How It Ends

This Is How It Ends

Instant

Target creature's owner shuffles it into their library, then faces a villainous choice — They lose 5 life, or they shuffle another creature they own into their library.

6 /10
$0.37
Urborg Justice

Urborg Justice

Instant

Target opponent sacrifices a creature for each creature put into your graveyard from the battlefield this turn.

3.4 /10
$2.81
Ad Nauseam

Ad Nauseam

Instant

Reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. You may repeat this process any number of times.

9.7 /10
~$17
Bone Harvest

Bone Harvest

Instant

Put any number of target creature cards from your graveyard on top of your library.
Draw a card at the beginning of the next turn's upkeep.

6.6 /10
$0.29
Brainstorm

Brainstorm

Instant

Draw three cards, then put two cards from your hand on top of your library in any order.

10 /10
$1.22
Broken Ambitions

Broken Ambitions

Instant

Counter target spell unless its controller pays . Clash with an opponent. If you win, that spell's controller mills four cards. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

4.8 /10
$0.20
Camouflage

Camouflage

Instant

Cast this spell only during your declare attackers step.
This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)

1.7 /10
--
Canopy Claws

Canopy Claws

Instant

Target creature loses flying until end of turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

1.1 /10
$0.11
Condescend

Condescend

Instant

Counter target spell unless its controller pays . Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

8.2 /10
$0.31
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