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Cards similar to Escaped Null (400)

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Rimehorn Aurochs

Rimehorn Aurochs

Snow Creature — Aurochs (3/3)

Trample
Whenever Rimehorn Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
: Target creature blocks target creature this turn if able. ( can be paid with one mana from a snow source.)

2.5 /10
$0.15
Royal Trooper

Royal Trooper

Creature — Human Soldier (2/2)

Whenever Royal Trooper blocks, it gets +2/+2 until end of turn.

0.4 /10
$0.10
Shadow Stinger

Shadow Stinger

Creature — Vampire Rogue (1/4)

Tap another untapped Rogue you control: Shadow Stinger gains deathtouch until end of turn.
Whenever Shadow Stinger deals combat damage to a player, that player mills three cards. (They put the top three cards of their library into their graveyard.)

4 /10
$0.04
Shady Traveler  Stalking Predator

Shady Traveler // Stalking Predator

Creature — Human Werewolf // Creature — Werewolf (2/3)

Menace (This creature can't be blocked except by two or more creatures.)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Stalking Predator

Menace (This creature can't be blocked except by two or more creatures.)
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

1.6 /10
$0.03
Shriekdiver

Shriekdiver

Creature — Zombie Bird Warrior (2/1)

Flying
: Shriekdiver gains haste until end of turn.

2.2 /10
$0.02
Shu Defender

Shu Defender

Creature — Human Soldier (2/2)

Whenever Shu Defender blocks, it gets +0/+2 until end of turn.

0.2 /10
$1.17
Skeleton Crew

Skeleton Crew

Creature — Skeleton Pirate (3/3)

Each other creature you control that's a Skeleton or Pirate gets +1/+1.
Whenever one or more creature cards leave your graveyard, create a 2/2 black Skeleton Pirate creature token. (This ability triggers only from the battlefield.)
: Return Skeleton Crew from your graveyard to the battlefield tapped.

7.1 /10
$0.51
Skorpekh Destroyer

Skorpekh Destroyer

Artifact Creature — Necron (4/2)

Deathtouch
Hyperphase Threshers — Whenever an artifact enters the battlefield under your control, Skorpekh Destroyer gains first strike until end of turn.

5.4 /10
$0.07
Slate Street Ruffian

Slate Street Ruffian

Creature — Human Warrior (2/2)

Whenever Slate Street Ruffian becomes blocked, defending player discards a card.

1.9 /10
$0.04
Sorceress Queen

Sorceress Queen

Creature — Human Wizard (1/1)

: Target creature other than Sorceress Queen has base power and toughness 0/2 until end of turn.

4.6 /10
$3.29
Sustainer of the Realm

Sustainer of the Realm

Creature — Angel (2/3)

Flying
Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.

1.6 /10
--
Task Force

Task Force

Creature — Human Rebel (1/3)

Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn.

3.1 /10
$0.06
Tenured Oilcaster

Tenured Oilcaster

Creature — Phyrexian Wizard (2/4)

Menace (This creature can't be blocked except by two or more creatures.)
Tenured Oilcaster gets +3/+0 as long as an opponent has eight or more cards in their graveyard.
Whenever Tenured Oilcaster attacks or blocks, each player mills a card.

3 /10
$0.03
Thraben Foulbloods

Thraben Foulbloods

Creature — Zombie Dog (3/2)

Delirium — Thraben Foulbloods gets +1/+1 and has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)

1.5 /10
$0.02
Town Sentry

Town Sentry

Creature — Human Soldier (2/2)

Whenever Town Sentry blocks, it gets +0/+2 until end of turn.

0 /10
$0.14
Treacherous Vampire

Treacherous Vampire

Creature — Vampire (4/4)

Flying
Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard.
Threshold — As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire dies, you lose 6 life."

0.1 /10
$0.13
Undead Executioner

Undead Executioner

Creature — Zombie (2/2)

When Undead Executioner dies, you may have target creature get -2/-2 until end of turn.

0.6 /10
$0.05
Unyielding Krumar

Unyielding Krumar

Creature — Orc Warrior (3/3)

: Unyielding Krumar gains first strike until end of turn.

0.9 /10
$0.05
Vito Thorn of the Dusk Rose

Vito, Thorn of the Dusk Rose

Legendary Creature — Vampire Cleric (1/3)

Whenever you gain life, target opponent loses that much life.
: Creatures you control gain lifelink until end of turn.

9.8 /10
$5.82
Volcano Imp

Volcano Imp

Creature — Imp (2/2)

Flying
: Volcano Imp gains first strike until end of turn.

0.2 /10
$0.09
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