Legendary Creature — God // Legendary Artifact — Equipment (4/4)
Creatures you control that are enchanted or equipped have double strike.
At the beginning of each combat, you may attach target Aura or Equipment attached to a creature you control to target creature you control.
Sword of the Realms
Equipped creature gets +2/+0 and has vigilance.
Whenever equipped creature dies, return it to its owner's hand.
Equip
Artifact Creature — Golem (2/2)
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Other artifact creatures you control get +2/+2 as long as you have the city's blessing.
At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token.
Artifact Creature — Robot (3/4)
When Impounding Lot-Bot enters the battlefield, you may say "INCARCERATE!" in a robot voice. If you do, exile another target artifact or enchantment until Impounding Lot-Bot leaves the battlefield.
Artifact Creature — Human Samurai (4/4)
Whenever Ironsoul Enforcer or a commander you control attacks alone, return target artifact card from your graveyard to the battlefield.
Artifact Creature — Cyborg Knight (0/0)
Vigilance
Knight of the Widget's power and toughness are each equal to the number of Order of the Widget watermarks among permanents you control.
Artifact Creature — Myr Knight (2/2)
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on Knighted Myr, it gains double strike until end of turn.
Artifact Creature — Vedalken Wizard (0/0)
Master of Etherium's power and toughness are each equal to the number of artifacts you control.
Other artifact creatures you control get +1/+1.
Artifact Creature — Human Artificer (1/2)
, , Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.
Legendary Artifact Creature — Synth Detective (2/2)
Nick Valentine, Private Eye can't be blocked except by artifact creatures.
Whenever Nick Valentine or another artifact creature you control dies, you may investigate. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Legendary Artifact Creature — Synth Knight (3/3)
Vigilance, lifelink
Exile Paladin Danse, Steel Maverick: Each creature you control that's an artifact or Human gains indestructible until end of turn.
Artifact Creature — Phyrexian Shapeshifter (0/0)
( can be paid with either or 2 life.)
You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.
Creature — Human Wizard // Artifact (2/3)
Whenever you cast an instant or sorcery spell, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
At the beginning of your upkeep, if you control three or more creature tokens, you may transform Poppet Stitcher.
Poppet Factory
Creature tokens you control lose all abilities and have base power and toughness 3/3.
At the beginning of your upkeep, you may transform Poppet Factory.
Artifact Creature — Phyrexian Soldier (3/1)
( can be paid with either or 2 life.)
First strike
Legendary Artifact Creature — Robot // Legendary Artifact — (3/3)
More Than Meets the Eye (You may cast this card converted for .)
Whenever Prowl attacks, exile up to one other target tapped creature or Vehicle. For as long as that card remains exiled, its owner may play it.
Whenever a player plays a card exiled with Prowl, you draw a card and convert Prowl.
Prowl, Pursuit Vehicle
Living metal (As long as it's your turn, this Vehicle is also a creature.)
Whenever another creature or Vehicle enters the battlefield under your control, put a +1/+1 counter on Prowl. If this is the second time this ability has resolved this turn, convert Prowl.
Legendary Artifact Creature — Robot // Legendary Artifact — (2/4)
More Than Meets the Eye (You may cast this card converted for .)
Lifelink
Whenever you gain life, you may convert Ratchet. When you do, return target artifact card with mana value less than or equal to the amount of life you gained this turn from your graveyard to the battlefield tapped.
Ratchet, Rescue Racer
Living metal (As long as it's your turn, this Vehicle is also a creature.)
Lifelink
Whenever one or more nontoken artifacts you control are put into a graveyard from the battlefield, convert Ratchet. This ability triggers only once each turn.
Artifact Creature — Cyborg Rigger (2/2)
When Riveting Rigger enters the battlefield, you may sacrifice another artifact. If you do, put two +1/+1 counters on Riveting Rigger and it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Artifact Creature — Clown Robot (2/1)
When Robo-Piñata dies, choose one —
• You get .
• You may put a sticker on a nonland permanent you own.
Artifact Creature — Robot (0/5)
Robobrain War Mind's power is equal to the number of cards in your hand.
When Robobrain War Mind enters the battlefield, you get an amount of (energy counters) equal to the number of artifact creatures you control.
Whenever Robobrain War Mind attacks, you may pay . If you do, draw a card.
Artifact Creature — Cyborg Advisor (1/1)
State-based actions don't apply to you or other permanents you control. (You don't lose the game due to having 0 or less life or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty. You don't put a legendary permanent into a graveyard if you control two with the same name. Counters aren't removed from your permanents due to game rules. Permanents you control attached or combined illegally remain on the battlefield. For complete rules and regulations, see rule 704.)
Artifact Creature — Moonfolk Rogue (3/5)
Channel — , Discard Saiba Trespassers: Tap up to two target creatures you don't control. Those creatures don't untap during their controller's next untap step.
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