Artifact Creature — Golem (2/6)
As long as you control a Teferi planeswalker, Teferi's Sentinel gets +4/+0.
Artifact Creature — Golem (0/4)
: Put target card from your graveyard on the bottom of your library.
Artifact Creature — Spellshaper (1/1)
, , Discard a card: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. (It retains its abilities.)
Artifact Creature — Construct (1/2)
: Put a +1/+1 counter on Verdant Automaton.
Artifact Creature — Golem (2/2)
Whenever Volatile Wanderglyph becomes tapped, you may discard a card. If you do, draw a card.
Artifact Creature — Construct (1/3)
At the beginning of your end step, untap target artifact.
Artifact Creature — Construct (1/1)
: You may put a land card from your hand onto the battlefield.
Artifact Creature — Wall (0/7)
Defender (This creature can't attack.)
When Wall of Junk blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
Artifact Creature — Cat (2/2)
Exile Watchers of the Dead: Each opponent chooses two cards in their graveyard and exiles the rest.
Artifact Creature — Construct (2/1)
: Welder Automaton deals 1 damage to each opponent.
Creature — Nightmare (2/1)
Whenever one or more cards are put into your graveyard from your library, Devourer of Memory gets +1/+1 until end of turn and can't be blocked this turn.
: Mill a card.
Creature — Human Wizard (2/2)
: Target creature gains flying until end of turn.
: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
Legendary Creature — Faerie Warrior (2/2)
Flash
Flying
Whenever another Faerie enters the battlefield under your control, each opponent loses 1 life.
Creature — Human Warlock (2/2)
Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature gets +1/+0 until end of turn.
Legendary Creature — Human (1/1)
Merieke Ri Berit doesn't untap during your untap step.
: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated.
Legendary Creature — Horror (3/5)
When Nihiloor enters the battlefield, for each opponent, tap up to one untapped creature you control. When you do, gain control of target creature that player controls with power less than or equal to the tapped creature's power for as long as you control Nihiloor.
Whenever you attack with a creature an opponent owns, you gain 2 life and that player loses 2 life.
Creature — Plant Wolf (3/3)
Defender
As long as you control a creature with power 4 or greater, Bristlepack Sentry can attack as though it didn't have defender.
Creature — Dinosaur (3/3)
Defender (This creature can't attack.)
As long as you control a creature with power 4 or greater, Drowsing Tyrannodon can attack as though it didn't have defender.
Creature — Human Peasant (2/2)
Celebration — Grand Ball Guest gets +1/+1 and has trample as long as two or more nonland permanents entered the battlefield under your control this turn.
Creature — Elf Druid Ally (2/3)
Vigilance
As long as you control six or more lands, Sylvan Advocate and land creatures you control get +2/+2.
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