Creature — Demon (3/3)
Jolly Gutpipes — , , Sacrifice a creature: The next creature spell you cast this turn has cascade. (When you cast your next creature spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Creature — Minotaur Warrior (2/3)
Whenever you cast an instant or sorcery spell, target creature an opponent controls can't block this turn.
Creature — Human Wizard (2/1)
Flash
When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Artifact Creature — Phyrexian Golem (0/4)
Permanent cards in graveyards can't enter the battlefield.
Players can't cast noncreature spells from graveyards or exile.
Artifact Creature — Masticore (3/4)
As an additional cost to cast this spell, discard a card.
Protection from planeswalkers
: Sparkhunter Masticore deals 1 damage to target planeswalker.
: Sparkhunter Masticore gains indestructible until end of turn.
Creature — Spirit Wizard (3/2)
Flying
When Spectral Arcanist enters the battlefield, you may cast an instant or sorcery spell with mana value less than or equal to the number of Spirits you control from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Artifact Creature — Egg (0/4)
Imprint — When Summoner's Egg enters the battlefield, you may exile a card from your hand face down.
When Summoner's Egg dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.
Enchantment — Saga // Enchantment Creature — Egg (0/0)
(As this Saga enters and after your draw step, add a lore counter.)
I, II — You gain 2 life. Look at the top three cards of your library. Exile one of them face down with a hatching counter on it, then put the rest on the bottom of your library in any order.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Dragon-Kami's Egg
Whenever Dragon-Kami's Egg or a Dragon you control dies, you may cast a creature spell from among cards you own in exile with hatching counters on them without paying its mana cost.
Enchantment — Saga // Enchantment Creature — Human Noble (0/0)
(As this Saga enters and after your draw step, add a lore counter.)
I — Exile target creature an opponent controls with mana value 4 or greater.
II — Each player gains control of all permanents they own.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Fragment of Konda
Defender
When Fragment of Konda dies, draw a card.
Artifact Creature — Spider (2/4)
Reach
When Thran Spider enters the battlefield, you and target opponent each create a tapped Powerstone token.
: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature — Dragon // Instant — Adventure (4/4)
Flying, deathtouch
Entropic Cloud
Creatures you control gain deathtouch until end of turn. (Then exile this card. You may cast the creature later from exile.)
Creature — Merfolk Wizard (1/4)
Heroic — Whenever you cast a spell that targets Wavecrash Triton, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Creature — Human Shaman (1/4)
Reach
Whenever you cast an instant or sorcery spell, Weaver of Lightning deals 1 damage to target creature an opponent controls.
Creature — Human Wizard (3/3)
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Instant and sorcery spells you cast cost less to cast.
You may cast sorcery spells as though they had flash.
Legendary Creature — Ogre Wizard (5/4)
Trample
Whenever Yidris, Maelstrom Wielder deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Creature — Dragon // Sorcery — Adventure (3/3)
Flying
Sand Augury
Scry 1, then draw a card. (Then exile this card. You may cast the creature later from exile.)
Legendary Creature — Tiefling Warrior (4/2)
Haste
, : When you next cast an instant or sorcery spell that targets only a single opponent or a single permanent an opponent controls this turn, for each other opponent, choose that player or a permanent they control, copy that spell, and the copy targets the chosen player or permanent.
Creature — Avatar (3/4)
Vigilance
, : Copy target activated or triggered ability you control from a colorless source. You may choose new targets for the copy. (Mana abilities can't be targeted.)
Creature — Goblin Warrior // Legendary Creature — Goblin Sha (1/1)
Haste
Whenever Akki Lavarunner deals damage to an opponent, flip it.
Tok-Tok, Volcano Born
Protection from red
If a red source would deal damage to a player, it deals that much damage plus 1 to that player instead.
Creature — Cat Angel (1/1)
Whenever Angelic Cub becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.
As long as Angelic Cub has three or more +1/+1 counters on it, it has flying.
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