← Edit search Random card

Cards similar to Ethereal Champion (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Raka Disciple

Raka Disciple

Creature — Minotaur Wizard (1/1)

, : Prevent the next 1 damage that would be dealt to any target this turn.
, : Target creature gains flying until end of turn.

0.2 /10
$0.10
Reinforced Bulwark

Reinforced Bulwark

Artifact Creature — Wall (0/4)

Defender
: Prevent the next 1 damage that would be dealt to you this turn.

1.5 /10
$0.12
Rock Hydra

Rock Hydra

Creature — Hydra (0/0)

Rock Hydra enters the battlefield with X +1/+1 counters on it.
For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.
: Prevent the next 1 damage that would be dealt to Rock Hydra this turn.
: Put a +1/+1 counter on Rock Hydra. Activate only during your upkeep.

1.7 /10
--
Soldevi Heretic

Soldevi Heretic

Creature — Human Cleric (2/2)

, : Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.

0.1 /10
$0.11
Glarecaster

Glarecaster

Creature — Bird Cleric (3/3)

Flying
: The next time damage would be dealt to Glarecaster and/or you this turn, that damage is dealt to any target instead.

2.8 /10
$0.38
Hazduhr the Abbot

Hazduhr the Abbot

Legendary Creature — Human Cleric (2/5)

, : The next X damage that would be dealt this turn to target white creature you control is dealt to Hazduhr the Abbot instead.

0.6 /10
$0.48
KnightCaptain of Eos

Knight-Captain of Eos

Creature — Human Knight (2/2)

When Knight-Captain of Eos enters the battlefield, create two 1/1 white Soldier creature tokens.
, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn.

7.6 /10
$2.48
Mercenaries

Mercenaries

Creature — Human Mercenary (3/3)

: The next time Mercenaries would deal damage to you this turn, prevent that damage. Any player may activate this ability.

0.2 /10
$0.48
Guard Dogs

Guard Dogs

Creature — Dog (2/2)

, : Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent.

1.5 /10
$0.16
Purity

Purity

Creature — Elemental Incarnation (6/6)

Flying
If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way.
When Purity is put into a graveyard from anywhere, shuffle it into its owner's library.

4.9 /10
$2.54
Shieldmage Elder

Shieldmage Elder

Creature — Human Cleric Wizard (2/3)

Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn.
Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn.

1.8 /10
$0.19
Angel of Destiny

Angel of Destiny

Creature — Angel Cleric (2/6)

Flying, double strike
Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.
At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game.

9.3 /10
$4.46
Angel of Indemnity

Angel of Indemnity

Creature — Angel Warrior (5/5)

Flying, lifelink
When Angel of Indemnity enters the battlefield, return target permanent card with mana value 4 or less from your graveyard to the battlefield.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

4 /10
$0.84
Crovax Ascendant Hero

Crovax, Ascendant Hero

Legendary Creature — Human Noble (4/4)

Other white creatures get +1/+1.
Nonwhite creatures get -1/-1.
Pay 2 life: Return Crovax, Ascendant Hero to its owner's hand.

6.2 /10
$0.44
Defiler of Faith

Defiler of Faith

Creature — Phyrexian Human (5/5)

Vigilance
As an additional cost to cast white permanent spells, you may pay 2 life. Those spells cost less to cast if you paid life this way. This effect reduces only the amount of white mana you pay.
Whenever you cast a white permanent spell, create a 1/1 white Soldier creature token.

9.1 /10
$0.33
Glorifier of Dusk

Glorifier of Dusk

Creature — Vampire Soldier (4/4)

Pay 2 life: Glorifier of Dusk gains flying until end of turn.
Pay 2 life: Glorifier of Dusk gains vigilance until end of turn.

2.1 /10
$0.03
Iroas God of Victory

Iroas, God of Victory

Legendary Enchantment Creature — God (7/4)

Indestructible
As long as your devotion to red and white is less than seven, Iroas isn't a creature.
Creatures you control have menace.
Prevent all damage that would be dealt to attacking creatures you control.

9.5 /10
~$26
Otherworldly Escort

Otherworldly Escort

Creature — Human Detective (4/3)

Flash
When Otherworldly Escort dies, if it's not a Spirit, return it to the battlefield under its owner's control with four charge counters on it. It's a Spirit Detective. (It's no longer a Human.)
, , Remove a charge counter from Otherworldly Escort: Destroy target creature that dealt damage to you this turn.

3.6 /10
$0.08
Paladin of Prahv

Paladin of Prahv

Creature — Human Knight (3/4)

Whenever Paladin of Prahv deals damage, you gain that much life.
Forecast — , Reveal Paladin of Prahv from your hand: Whenever target creature deals damage this turn, you gain that much life. (Activate only during your upkeep and only once each turn.)

1.7 /10
$0.17
Phantom Flock

Phantom Flock

Creature — Bird Soldier Spirit (0/0)

Flying
Phantom Flock enters the battlefield with three +1/+1 counters on it.
If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock.

2.8 /10
$0.19
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.