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Cards similar to Eye of Doom (400)

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Foreboding Steamboat

Foreboding Steamboat

Artifact — Vehicle

When Foreboding Steamboat enters the battlefield, each player chooses two nontoken, non-Vehicle creatures they control. Exile them until Foreboding Steamboat leaves the battlefield.
Whenever Foreboding Steamboat attacks, put a card exiled with it into its owner's graveyard. If you do, investigate.
Crew 2

3.6 /10
$0.10
Grafted Exoskeleton

Grafted Exoskeleton

Artifact — Equipment

Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent.
Equip

9.5 /10
$1.70
Henge Walker

Henge Walker

Artifact Creature — Golem (2/2)

Adamant — If at least three mana of the same color was spent to cast this spell, Henge Walker enters the battlefield with a +1/+1 counter on it.

2.2 /10
$0.02
Jade Orb of Dragonkind

Jade Orb of Dragonkind

Artifact

: Add . When you spend this mana to cast a Dragon creature spell, it enters the battlefield with an additional +1/+1 counter on it and gains hexproof until your next turn. (It can't be the target of spells or abilities your opponents control.)

8.9 /10
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Jesters Mask

Jester's Mask

Artifact

Jester's Mask enters the battlefield tapped.
, , Sacrifice Jester's Mask: Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. That player puts those cards into their hand, then shuffles.

3.4 /10
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Lockjaw Snapper

Lockjaw Snapper

Artifact Creature — Scarecrow (2/2)

Wither (This deals damage to creatures in the form of -1/-1 counters.)
When Lockjaw Snapper dies, put a -1/-1 counter on each creature with a -1/-1 counter on it.

5.6 /10
$0.34
Lokhust Heavy Destroyer

Lokhust Heavy Destroyer

Artifact Creature — Necron (3/2)

Flying
Enmitic Exterminator — When Lokhust Heavy Destroyer enters the battlefield, each player sacrifices a creature.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

7.1 /10
$0.17
Lurebound Scarecrow

Lurebound Scarecrow

Artifact Creature — Scarecrow (4/4)

As Lurebound Scarecrow enters the battlefield, choose a color.
When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow.

4.4 /10
$0.35
Lurking Automaton

Lurking Automaton

Artifact Creature — Construct (0/0)

Reveal Lurking Automaton as you draft it and note how many cards you've drafted this draft round, including Lurking Automaton.
Lurking Automaton enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named Lurking Automaton.

0.1 /10
$0.15
Marauding Dreadship

Marauding Dreadship

Artifact — Vehicle

Haste
When Marauding Dreadship enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

2.4 /10
$0.04
Mindless Automaton

Mindless Automaton

Artifact Creature — Construct (0/0)

Mindless Automaton enters the battlefield with two +1/+1 counters on it.
, Discard a card: Put a +1/+1 counter on Mindless Automaton.
Remove two +1/+1 counters from Mindless Automaton: Draw a card.

8.2 /10
$0.32
Minion Reflector

Minion Reflector

Artifact

Whenever a nontoken creature enters the battlefield under your control, you may pay . If you do, create a token that's a copy of that creature, except it has haste and "At the beginning of the end step, sacrifice this permanent."

6.1 /10
$1.38
Nazgl BattleMace

Nazgûl Battle-Mace

Artifact — Equipment

Equipped creature has menace, deathtouch, annihilator 1, and "Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control unless that player pays 3 life." (Whenever a creature with annihilator 1 attacks, defending player sacrifices a permanent.)
Equip

7.6 /10
$3.85
Polygraph Orb

Polygraph Orb

Artifact

When Polygraph Orb enters the battlefield, look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life.
, , Collect evidence 3: Each opponent loses 3 life unless they discard a card or sacrifice a creature. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.)

1.8 /10
$0.02
Ring of Three Wishes

Ring of Three Wishes

Artifact

Ring of Three Wishes enters the battlefield with three wish counters on it.
, , Remove a wish counter from Ring of Three Wishes: Search your library for a card, put that card into your hand, then shuffle.

6.8 /10
$2.79
Riptide Replicator

Riptide Replicator

Artifact

As Riptide Replicator enters the battlefield, choose a color and a creature type.
Riptide Replicator enters the battlefield with X charge counters on it.
, : Create an X/X creature token of the chosen color and type, where X is the number of charge counters on Riptide Replicator.

4.2 /10
$2.50
Sand Golem

Sand Golem

Artifact Creature — Golem (3/3)

When a spell or ability an opponent controls causes you to discard Sand Golem, return Sand Golem from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step.

0.3 /10
$0.19
Shrine of Limitless Power

Shrine of Limitless Power

Artifact

At the beginning of your upkeep or whenever you cast a black spell, put a charge counter on Shrine of Limitless Power.
, , Sacrifice Shrine of Limitless Power: Target player discards a card for each charge counter on Shrine of Limitless Power.

2 /10
$0.10
Skyclave Sentinel

Skyclave Sentinel

Artifact Creature — Gargoyle (2/3)

Kicker (You may pay an additional as you cast this spell.)
Flying, defender
If Skyclave Sentinel was kicked, it enters the battlefield with two +1/+1 counters on it.
As long as Skyclave Sentinel has a +1/+1 counter on it, it can attack as though it didn't have defender.

3 /10
$0.03
Steel Dromedary

Steel Dromedary

Artifact Creature — Camel (2/2)

Steel Dromedary enters the battlefield tapped with two +1/+1 counters on it.
Steel Dromedary doesn't untap during your untap step if it has a +1/+1 counter on it.
At the beginning of combat on your turn, you may move a +1/+1 counter from Steel Dromedary onto target creature.

3.5 /10
$0.07
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