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Cards similar to Faerie Impostor (400)

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Soratami MirrorMage

Soratami Mirror-Mage

Creature — Moonfolk Wizard (2/1)

Flying
, Return three lands you control to their owner's hand: Return target creature to its owner's hand.

4.1 /10
$0.24
Soratami Rainshaper

Soratami Rainshaper

Creature — Moonfolk Wizard (2/1)

Flying
, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)

4.7 /10
$0.16
Soratami Savant

Soratami Savant

Creature — Moonfolk Wizard (2/2)

Flying
, Return a land you control to its owner's hand: Counter target spell unless its controller pays .

5.3 /10
$0.21
Spectral Sailor

Spectral Sailor

Creature — Spirit Pirate (1/1)

Flash (You may cast this spell any time you could cast an instant.)
Flying
: Draw a card.

9.5 /10
$0.15
Startled Awake  Persistent Nightmare

Startled Awake // Persistent Nightmare

Sorcery // Creature — Nightmare (0/0)

Target opponent mills thirteen cards.
: Put Startled Awake from your graveyard onto the battlefield transformed. Activate only as a sorcery.

Persistent Nightmare

Skulk (This creature can't be blocked by creatures with greater power.)
When Persistent Nightmare deals combat damage to a player, return it to its owner's hand.

6.5 /10
$1.53
Stern Proctor

Stern Proctor

Creature — Human Wizard (1/2)

When Stern Proctor enters the battlefield, return target artifact or enchantment to its owner's hand.

4.3 /10
$0.30
Thoughtbound Phantasm

Thoughtbound Phantasm

Creature — Spirit (2/2)

Defender
Whenever you surveil, put a +1/+1 counter on Thoughtbound Phantasm.
As long as Thoughtbound Phantasm has three or more +1/+1 counters on it, it can attack as though it didn't have defender.

4.4 /10
$0.07
Tidal Warrior

Tidal Warrior

Creature — Merfolk Warrior (1/1)

: Target land becomes an Island until end of turn.

5.8 /10
$0.16
Tideshaper Mystic

Tideshaper Mystic

Creature — Merfolk Wizard (1/1)

: Target land becomes the basic land type of your choice until end of turn. Activate only during your turn.

4.8 /10
$0.22
Timebender

Timebender

Creature — Human Wizard (1/1)

Morph
When Timebender is turned face up, choose one —
• Remove two time counters from target permanent or suspended card.
• Put two time counters on target permanent with a time counter on it or suspended card.

5.7 /10
$0.20
Tradewind Rider

Tradewind Rider

Creature — Spirit (1/4)

Flying
, Tap two untapped creatures you control: Return target permanent to its owner's hand.

4.2 /10
--
Trapeze Artist

Trapeze Artist

Creature — Human Performer (2/1)

Flying
Trapeze Artist enters the battlefield by being flipped from a height of at least one foot (about 0.3 meters). If it lands face down or didn't turn over completely at least once during the flip, return it to its owner's hand.

0 /10
$0.02
Triton Shorethief

Triton Shorethief

Creature — Merfolk Rogue (1/2)

1.5 /10
$0.03
Vedalken Aethermage

Vedalken Aethermage

Creature — Vedalken Wizard (1/2)

Flash (You may cast this spell any time you could cast an instant.)
When Vedalken Aethermage enters the battlefield, return target Sliver to its owner's hand.
Wizardcycling (, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)

8.1 /10
$0.31
Venser Shaper Savant

Venser, Shaper Savant

Legendary Creature — Human Wizard (2/2)

Flash
When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.

9.5 /10
--
Voidmage Husher

Voidmage Husher

Creature — Human Wizard (2/2)

Flash (You may cast this spell any time you could cast an instant.)
When Voidmage Husher enters the battlefield, counter target activated ability. (Mana abilities can't be targeted.)
Whenever you cast a spell, you may return Voidmage Husher to its owner's hand.

5.4 /10
$0.25
Walker of Secret Ways

Walker of Secret Ways

Creature — Human Ninja (1/2)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Walker of Secret Ways deals combat damage to a player, look at that player's hand.
: Return target Ninja you control to its owner's hand. Activate only during your turn.

7.5 /10
$2.44
Wandering Ones

Wandering Ones

Creature — Spirit (1/1)

0.7 /10
$0.12
Watcher for Tomorrow

Watcher for Tomorrow

Creature — Human Wizard (2/1)

Hideaway 4 (When this creature enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Watcher for Tomorrow enters the battlefield tapped.
When Watcher for Tomorrow leaves the battlefield, put the exiled card into its owner's hand.

8.2 /10
$0.26
Wirewood Symbiote

Wirewood Symbiote

Creature — Insect (1/1)

Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.

9.1 /10
$1.85
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