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Cards similar to Faerie Noble (400)

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Master Symmetrist

Master Symmetrist

Creature — Rhino Druid (4/4)

Reach
Whenever a creature you control with power equal to its toughness attacks, it gains trample until end of turn.

4.1 /10
$0.04
Nightpack Ambusher

Nightpack Ambusher

Creature — Wolf (4/4)

Flash
Other Wolves and Werewolves you control get +1/+1.
At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.

8.3 /10
$0.53
Nissa Vastwood Seer  Nissa Sage Animist

Nissa, Vastwood Seer // Nissa, Sage Animist

Legendary Creature — Elf Scout // Legendary Planeswalker — N (2/2)

When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle.
Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.

Nissa, Sage Animist

+1: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
?2: Create Ashaya, the Awoken World, a legendary 4/4 green Elemental creature token.
?7: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.

8.7 /10
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Oakheart Dryads

Oakheart Dryads

Enchantment Creature — Nymph Dryad (2/3)

Constellation — Whenever Oakheart Dryads or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.

3.2 /10
$0.03
PheresBand Warchief

Pheres-Band Warchief

Creature — Centaur Warrior (3/3)

Vigilance, trample
Other Centaur creatures you control get +1/+1 and have vigilance and trample.

3.4 /10
$0.20
Primal Forcemage

Primal Forcemage

Creature — Elf Shaman (2/2)

Whenever another creature enters the battlefield under your control, that creature gets +3/+3 until end of turn.

4.8 /10
$0.24
Provisions Merchant

Provisions Merchant

Creature — Beast Peasant (3/3)

When Provisions Merchant enters the battlefield, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Whenever Provisions Merchant attacks, you may sacrifice a Food. If you do, attacking creatures get +1/+1 and gain trample until end of turn.

5.6 /10
$0.16
Ruxa Patient Professor

Ruxa, Patient Professor

Legendary Creature — Bear Druid (4/4)

Whenever Ruxa, Patient Professor enters the battlefield or attacks, return target creature card with no abilities from your graveyard to your hand.
Creatures you control with no abilities get +1/+1.
For each creature you control with no abilities, you may have that creature assign its combat damage as though it weren't blocked.

8.3 /10
$2.31
Sachi Daughter of Seshiro

Sachi, Daughter of Seshiro

Legendary Creature — Snake Shaman (1/3)

Other Snake creatures you control get +0/+1.
Shamans you control have ": Add ."

5.9 /10
$0.31
Sosuke Son of Seshiro

Sosuke, Son of Seshiro

Legendary Creature — Snake Warrior (3/4)

Other Snake creatures you control get +1/+0.
Whenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat.

5.7 /10
$0.23
Squirrel Wrangler

Squirrel Wrangler

Creature — Human Druid (2/2)

, Sacrifice a land: Create two 1/1 green Squirrel creature tokens.
, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.

6 /10
$1.90
Tribal Forcemage

Tribal Forcemage

Creature — Elf Wizard (1/1)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn.

4.9 /10
$0.52
Twigwalker

Twigwalker

Creature — Insect (2/2)

, Sacrifice Twigwalker: Two target creatures each get +2/+2 until end of turn.

0.7 /10
$0.15
Ulvenwald Oddity  Ulvenwald Behemoth

Ulvenwald Oddity // Ulvenwald Behemoth

Creature — Beast // Creature — Beast Horror (4/4)

Trample, haste
: Transform Ulvenwald Oddity.

Ulvenwald Behemoth

Trample, haste
Other creatures you control get +1/+1 and have trample and haste.

8.8 /10
$0.31
Weaver of Harmony

Weaver of Harmony

Enchantment Creature — Snake Druid (2/2)

Other enchantment creatures you control get +1/+1.
, : Copy target activated or triggered ability you control from an enchantment source. You may choose new targets for the copy. (Mana abilities can't be targeted.)

9.4 /10
$1.31
Wildwood Mentor

Wildwood Mentor

Creature — Treefolk (1/1)

Whenever a token enters the battlefield under your control, put a +1/+1 counter on Wildwood Mentor.
Whenever Wildwood Mentor attacks, another target attacking creature gets +X/+X until end of turn, where X is Wildwood Mentor's power.

5.8 /10
$0.44
Adaptive Sporesinger

Adaptive Sporesinger

Creature — Phyrexian Druid (2/2)

Vigilance
When Adaptive Sporesinger enters the battlefield, choose one —
• Target creature gets +2/+2 and gains vigilance until end of turn.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

6.7 /10
$0.04
Agatha of the Vile Cauldron

Agatha of the Vile Cauldron

Legendary Creature — Human Warlock (1/1)

Activated abilities of creatures you control cost less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana.
: Other creatures you control get +1/+1 and gain trample and haste until end of turn.

7.6 /10
$0.83
Amphibious Kavu

Amphibious Kavu

Creature — Kavu (2/2)

Whenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn.

1.1 /10
$0.12
Aurochs

Aurochs

Creature — Aurochs (2/3)

Trample
Whenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.

0.7 /10
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