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Cards similar to Faith's Fetters (400)

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Desert s Hold

Desert's Hold

Enchantment — Aura

Enchant creature

When Desert's Hold enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life.

Enchanted creature can't attack or block, and its activated abilities can't be activated.

5.2 /10
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Pious Interdiction

Pious Interdiction

Enchantment — Aura

Enchant creature

When Pious Interdiction enters the battlefield, you gain 2 life.

Enchanted creature can't attack or block.

5 /10
$0.14
Soaring Hope

Soaring Hope

Enchantment — Aura

Enchant creature

When Soaring Hope enters the battlefield, you gain 3 life.

Enchanted creature has flying.

: Put Soaring Hope on top of its owner's library.

0.9 /10
$0.15
Luminous Wake

Luminous Wake

Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks or blocks, you gain 4 life.

4 /10
$0.22
Hobble

Hobble

Enchantment — Aura

Enchant creature

When Hobble enters the battlefield, draw a card.

Enchanted creature can't attack.

Enchanted creature can't block if it's black.

2.6 /10
$0.17
Lightform

Lightform

Enchantment

When Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Enchanted creature has flying and lifelink.

4.6 /10
$0.21
Squire s Devotion

Squire's Devotion

Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has lifelink.

When Squire's Devotion enters the battlefield, create a 1/1 white Vampire creature token with lifelink.

5.2 /10
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Curse of Vitality

Curse of Vitality

Enchantment — Aura Curse

Enchant player

Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same.

5.4 /10
$0.20
Knightly Valor

Knightly Valor

Enchantment — Aura

Enchant creature

When Knightly Valor enters the battlefield, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.)

Enchanted creature gets +2/+2 and has vigilance.

4.7 /10
$0.22
Security Blockade

Security Blockade

Enchantment — Aura

Enchant land

When Security Blockade enters the battlefield, create a 2/2 white Knight creature token with vigilance.

Enchanted land has ": Prevent the next 1 damage that would be dealt to you this turn."

4.4 /10
$0.19
Noble Stand

Noble Stand

Enchantment

Whenever a creature you control blocks, you gain 2 life.

4 /10
$0.22
Righteous Cause

Righteous Cause

Enchantment

Whenever a creature attacks, you gain 1 life.

6 /10
$0.27
Prison Term

Prison Term

Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature.

8.4 /10
$1.48
Caribou Range

Caribou Range

Enchantment — Aura

Enchant land you control

Enchanted land has ", : Create a 0/1 white Caribou creature token."

Sacrifice a Caribou token: You gain 1 life.

6.5 /10
$0.37
Orim s Prayer

Orim's Prayer

Enchantment

Whenever one or more creatures attack you, you gain 1 life for each attacking creature.

5.3 /10
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Unquestioned Authority

Unquestioned Authority

Enchantment — Aura

Enchant creature

When Unquestioned Authority enters the battlefield, draw a card.

Enchanted creature has protection from creatures.

7.1 /10
$0.52
Moonlit Wake

Moonlit Wake

Enchantment

Whenever a creature dies, you gain 1 life.

5.5 /10
$0.25
Farmstead

Farmstead

Enchantment — Aura

Enchant land

Enchanted land has "At the beginning of your upkeep, you may pay . If you do, you gain 1 life."

9.9 /10
~$155
Faith Unbroken

Faith Unbroken

Enchantment — Aura

Enchant creature you control

When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield.

Enchanted creature gets +2/+2.

2.8 /10
$0.20
Vigil for the Lost

Vigil for the Lost

Enchantment

Whenever a creature you control dies, you may pay . If you do, you gain X life.

4.9 /10
$0.21
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