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Cards similar to Falkenrath Torturer (400)

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Lazav Familiar Stranger

Lazav, Familiar Stranger

Legendary Creature — Shapeshifter (1/4)

Whenever you commit a crime, put a +1/+1 counter on Lazav, Familiar Stranger. Then you may exile a card from a graveyard. If a creature card was exiled this way, you may have Lazav become a copy of that card until end of turn. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

2.9 /10
$0.14
Lazotep Reaver

Lazotep Reaver

Creature — Zombie Beast (1/2)

When Lazotep Reaver enters the battlefield, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

7 /10
$0.12
Malakir Cullblade

Malakir Cullblade

Creature — Vampire Warrior (1/1)

Whenever a creature an opponent controls dies, put a +1/+1 counter on Malakir Cullblade.

5.3 /10
$0.18
Maulfist Squad

Maulfist Squad

Creature — Human Artificer (3/1)

Menace
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

0.9 /10
$0.02
MerEk Nightblade

Mer-Ek Nightblade

Creature — Orc Assassin (2/3)

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has deathtouch.

6.5 /10
$0.11
Mire Shade

Mire Shade

Creature — Shade (1/1)

, Sacrifice a Swamp: Put a +1/+1 counter on Mire Shade. Activate only as a sorcery.

0.2 /10
$0.24
Ravenous Gigamole

Ravenous Gigamole

Creature — Mole Horror (2/3)

When Ravenous Gigamole enters the battlefield, mill three cards. You may put a creature card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Ravenous Gigamole. (To mill a card, put the top card of your library into your graveyard.)

3.5 /10
$0.03
Repeat Offender

Repeat Offender

Creature — Human Assassin (2/1)

: If Repeat Offender is suspected, put a +1/+1 counter on it. Otherwise, suspect it. (A suspected creature has menace and can't block.)

1.6 /10
$0.02
Revel Ruiner

Revel Ruiner

Creature — Cephalid Rogue (3/1)

Menace (This creature can't be blocked except by two or more creatures.)
When Revel Ruiner enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

3.5 /10
$0.02
Seekers Squire

Seekers' Squire

Creature — Human Scout (1/2)

When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

3.4 /10
$0.06
Spinal Centipede

Spinal Centipede

Creature — Insect (3/2)

When Spinal Centipede dies, put a +1/+1 counter on target creature you control.

3.1 /10
$0.02
Stromkirk Bloodthief

Stromkirk Bloodthief

Creature — Vampire Rogue (2/2)

At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control.

5.1 /10
$0.06
Tomb Robber

Tomb Robber

Creature — Human Pirate (1/1)

Menace
, Discard a card: Tomb Robber explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

4.2 /10
$0.19
Tourach Dread Cantor

Tourach, Dread Cantor

Legendary Creature — Human Cleric (2/1)

Kicker (You may pay an additional as you cast this spell.)
Protection from white
Whenever an opponent discards a card, put a +1/+1 counter on Tourach, Dread Cantor.
When Tourach enters the battlefield, if it was kicked, target opponent discards two cards at random.

8.1 /10
$1.26
Urborg Scavengers

Urborg Scavengers

Creature — Spirit (2/2)

Whenever Urborg Scavengers enters the battlefield or attacks, exile target card from a graveyard. Put a +1/+1 counter on Urborg Scavengers.
Urborg Scavengers has flying as long as a card exiled with it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

6.6 /10
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Vadmir New Blood

Vadmir, New Blood

Legendary Creature — Vampire Rogue (2/2)

Whenever you commit a crime, put a +1/+1 counter on Vadmir, New Blood. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
As long as Vadmir has four or more +1/+1 counters on it, it has menace and lifelink.

4.1 /10
$0.19
Venomcrawler

Venomcrawler

Artifact Creature — Demon (2/2)

Lifelink
Devourer of Souls — Whenever another creature dies, put a +1/+1 counter on Venomcrawler.

7.1 /10
$0.18
Vizier of the Scorpion

Vizier of the Scorpion

Creature — Zombie Wizard (1/1)

When Vizier of the Scorpion enters the battlefield, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have deathtouch.

8.1 /10
$0.25
Voracious Vermin

Voracious Vermin

Creature — Rat (2/1)

When Voracious Vermin enters the battlefield, create a 1/1 black Rat creature token with "This creature can't block."
Whenever another creature you control dies, put a +1/+1 counter on Voracious Vermin.

6.8 /10
$0.05
Ayaras Oathsworn

Ayara's Oathsworn

Creature — Human Knight (2/2)

Menace
Whenever Ayara's Oathsworn deals combat damage to a player, if it has fewer than four +1/+1 counters on it, put a +1/+1 counter on it. Then if it has exactly four +1/+1 counters on it, search your library for a card, put it into your hand, then shuffle.

7.6 /10
$0.37
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