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Cards similar to Fallowsage (400)

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Scroll Thief

Scroll Thief

Creature — Merfolk Rogue (1/3)

Whenever Scroll Thief deals combat damage to a player, draw a card.

5.6 /10
$0.10
SeaDasher Octopus

Sea-Dasher Octopus

Creature — Octopus (2/2)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flash
Whenever this creature deals combat damage to a player, draw a card.

9.1 /10
$1.13
Seafloor Oracle

Seafloor Oracle

Creature — Merfolk Wizard (2/3)

Whenever a Merfolk you control deals combat damage to a player, draw a card.

8.6 /10
$0.13
Senator Peacock

Senator Peacock

Legendary Creature — Human Advisor (3/4)

Artifacts you control are Clues in addition to their other types and have ", Sacrifice this artifact: Draw a card."
Whenever you sacrifice a Clue, target creature can't be blocked this turn.

5.1 /10
$0.42
Serum Sovereign

Serum Sovereign

Creature — Phyrexian Sphinx (4/4)

Flying
Whenever you cast a noncreature spell, put an oil counter on Serum Sovereign.
, Remove an oil counter from Serum Sovereign: Draw a card, then scry 2.

6.9 /10
$0.22
Shackle Slinger

Shackle Slinger

Creature — Human Soldier (3/2)

Whenever you cast your second spell each turn, choose target creature an opponent controls. If it's tapped, put a stun counter on it. Otherwise, tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

0 /10
$0.04
Shadowmage Infiltrator

Shadowmage Infiltrator

Creature — Human Wizard (1/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.

8.1 /10
$0.24
Shimmering Glasskite

Shimmering Glasskite

Creature — Spirit (2/3)

Flying
Whenever Shimmering Glasskite becomes the target of a spell or ability for the first time each turn, counter that spell or ability.

0.6 /10
$0.15
Soulknife Spy

Soulknife Spy

Creature — Elf Rogue (3/2)

Whenever Soulknife Spy deals combat damage to a player, draw a card.

5.1 /10
--
Stealer of Secrets

Stealer of Secrets

Creature — Human Rogue (2/2)

Whenever Stealer of Secrets deals combat damage to a player, draw a card.

4.1 /10
$0.08
Steelgaze Griffin

Steelgaze Griffin

Creature — Griffin (2/4)

Flying
Whenever you draw your second card each turn, Steelgaze Griffin gets +2/+0 until end of turn.

1.3 /10
$0.02
Storm Fleet Negotiator

Storm Fleet Negotiator

Creature — Siren Pirate (2/2)

Flying
Parley — Whenever Storm Fleet Negotiator attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a Map token. Then each player draws a card. (A Map token is an artifact with ", , Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

6.5 /10
$0.19
Storyteller Pixie

Storyteller Pixie

Creature — Faerie Wizard (3/3)

Flying
Whenever you cast an Adventure spell, draw a card.

6.1 /10
$0.18
Sturmgeist

Sturmgeist

Creature — Spirit (0/0)

Flying
Sturmgeist's power and toughness are each equal to the number of cards in your hand.
Whenever Sturmgeist deals combat damage to a player, draw a card.

6.3 /10
$0.28
Surrakar Spellblade

Surrakar Spellblade

Creature — Surrakar (2/1)

Whenever you cast an instant or sorcery spell, you may put a charge counter on Surrakar Spellblade.
Whenever Surrakar Spellblade deals combat damage to a player, you may draw X cards, where X is the number of charge counters on it.

5.2 /10
$0.21
Synapse Sliver

Synapse Sliver

Creature — Sliver (3/3)

Whenever a Sliver deals combat damage to a player, its controller may draw a card.

8 /10
$5.23
Talions Messenger

Talion's Messenger

Creature — Faerie Noble (1/3)

Flying
Whenever you attack with one or more Faeries, draw a card, then discard a card. When you discard a card this way, put a +1/+1 counter on target Faerie you control.

6.4 /10
$0.30
Tameshi Reality Architect

Tameshi, Reality Architect

Legendary Creature — Moonfolk Wizard (2/3)

Whenever one or more noncreature permanents are returned to hand, draw a card. This ability triggers only once each turn.
, Return a land you control to its owner's hand: Return target artifact or enchantment card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.

7.9 /10
$0.32
Tandem Lookout

Tandem Lookout

Creature — Human Scout (2/1)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card."

9 /10
$0.38
Teferis Imp

Teferi's Imp

Creature — Imp (1/1)

Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Teferi's Imp phases out, discard a card.
Whenever Teferi's Imp phases in, draw a card.

1.3 /10
$0.78
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