← Edit search Random card

Cards similar to Fallowsage (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Elvish Mariner

Elvish Mariner

Creature — Elf Pilot (3/2)

Whenever Elvish Mariner attacks, scry 1.
Whenever you scry, tap up to X target nonland permanents, where X is the number of cards looked at while scrying this way.

7.7 /10
$1.03
Emperor Mihail II

Emperor Mihail II

Legendary Creature — Merfolk Noble (3/3)

You may look at the top card of your library any time.
You may cast Merfolk spells from the top of your library.
Whenever you cast a Merfolk spell, you may pay . If you do, create a 1/1 blue Merfolk creature token.

8.5 /10
$0.18
Enigma Eidolon

Enigma Eidolon

Creature — Spirit (2/2)

, Sacrifice Enigma Eidolon: Target player mills three cards.
Whenever you cast a multicolored spell, you may return Enigma Eidolon from your graveyard to your hand.

2.2 /10
$0.12
Etherium Spinner

Etherium Spinner

Artifact Creature — Human Wizard (2/1)

Whenever you cast a spell with mana value 4 or greater, create a 1/1 colorless Thopter artifact creature token with flying.

5.9 /10
$0.04
Expedition Diviner

Expedition Diviner

Creature — Merfolk Wizard (3/2)

Flying
As long as you control another Wizard, Expedition Diviner has "When this creature dies, draw a card."

2.4 /10
$0.02
Exultant Cultist

Exultant Cultist

Creature — Human Wizard (2/2)

When Exultant Cultist dies, draw a card.

2 /10
$0.02
Faerie Artisans

Faerie Artisans

Creature — Faerie Artificer (2/2)

Flying
Whenever a nontoken creature enters the battlefield under an opponent's control, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans.

8.2 /10
--
Faerie Formation

Faerie Formation

Creature — Faerie (5/4)

Flying
: Create a 1/1 blue Faerie creature token with flying. Draw a card.

8 /10
$0.17
Fatespinner

Fatespinner

Creature — Human Wizard (1/2)

At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.

8.1 /10
$4.91
Feywild Trickster

Feywild Trickster

Creature — Gnome Warlock (2/2)

Whenever you roll one or more dice, create a 1/1 blue Faerie Dragon creature token with flying.

7.1 /10
$0.12
Fleeting Aven

Fleeting Aven

Creature — Bird Wizard (2/2)

Flying
Whenever a player cycles a card, return Fleeting Aven to its owner's hand.

0.1 /10
$0.13
Flux Channeler

Flux Channeler

Creature — Human Wizard (2/2)

Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

9.6 /10
$1.44
Forgotten Creation

Forgotten Creation

Creature — Zombie Horror (3/3)

Skulk (This creature can't be blocked by creatures with greater power.)
At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.

9 /10
$0.25
Furtive Analyst

Furtive Analyst

Creature — Human Wizard (1/4)

Vigilance
, : Draw a card, then discard a card.

2 /10
$0.01
Futurist Operative

Futurist Operative

Creature — Human Ninja (3/4)

As long as Futurist Operative is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked.
: Untap Futurist Operative.

5.1 /10
$0.03
Fylamarid

Fylamarid

Creature — Squid Beast (1/3)

Flying
Fylamarid can't be blocked by blue creatures.
: Target creature becomes blue until end of turn.

1.8 /10
$0.21
Gale Waterdeep Prodigy

Gale, Waterdeep Prodigy

Legendary Creature — Human Wizard (1/3)

Whenever you cast an instant or sorcery spell from your hand, you may cast up to one target card of the other type from your graveyard. If a spell cast from your graveyard this way would be put into your graveyard, exile it instead.
Choose a Background (You can have a Background as a second commander.)

8.8 /10
$0.08
Geist of Regret

Geist of Regret

Creature — Spirit (5/5)

Flying
When Geist of Regret enters the battlefield, put a random instant card from your library into your graveyard. Then put a random sorcery card from your library into your graveyard.
Whenever you cast an instant or sorcery spell from your graveyard, copy that spell. You may choose new targets for the copy.

10 /10
--
Gempalm Sorcerer

Gempalm Sorcerer

Creature — Human Wizard (2/2)

Cycling (, Discard this card: Draw a card.)
When you cycle Gempalm Sorcerer, Wizard creatures gain flying until end of turn.

1.2 /10
$0.12
Genestealer Locus

Genestealer Locus

Creature — Tyranid Human (3/3)

Neurotraumal Rod — Whenever a creature attacks you, it gets -1/-0 until end of turn.
Whenever a creature attacks one of your opponents, it gets +0/+1 until end of turn.

4.4 /10
$0.03
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.