Instant
You and target opponent arm-wrestle. If you win, create a 3/3 green Ape creature token.
Instant — Trap
If a black creature with flying is attacking, you may pay rather than pay this spell's mana cost.
Destroy target attacking creature with flying.
Instant
You may discard a Forest card rather than pay this spell's mana cost.
Prevent all combat damage that would be dealt by unblocked creatures this turn.
Instant
Choose up to two target permanent cards in your graveyard. Roll a d20 and add the total mana value of those cards.
1—14 | Return those cards to your hand.
15+ | Return those cards to your hand. You gain life equal to their total mana value.
Instant
Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step.
Instant
Mill four cards, then return a creature card and a land card from your graveyard to your hand.
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Destroy target artifact or enchantment.
Instant
Put two +1/+1 counters on target artifact, creature, or land you control. Untap that permanent. If it isn't a creature, it becomes a 0/0 creature in addition to its other types.
Instant
Prevent all damage that would be dealt this turn by creatures your opponents control.
Instant
Prevent all combat damage that would be dealt this turn by creatures with power 4 or less.
Instant
Choose one —
• Journey On — Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
• Make Camp — Return target permanent card from your graveyard to your hand.
Instant
Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)
Instant
Destroy target artifact or enchantment. You gain 2 life.
Instant
Destroy target artifact or enchantment. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Instant
Exile up to three target enchantments.
Cycling (, Discard this card: Draw a card.)
Instant
Create a 4/4 green Beast creature token.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Target creature you control gets +2/+2 and gains hexproof until end of turn.
Instant
Target creature you control gets +1/+1 and gains hexproof until end of turn. The Ring tempts you. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Instant
Choose three. You may choose the same mode more than once.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
• Target creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
• Counter target activated or triggered ability.
Instant
Create two 1/1 green Phyrexian Insect creature tokens with infect. (They deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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