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Cards similar to Fanatical Fever (400)

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Pulse of Murasa

Pulse of Murasa

Instant

Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.

7.5 /10
$0.07
Rampaging Growth

Rampaging Growth

Instant

Search your library for a basic land card, put it on the battlefield, then shuffle. Until end of turn, that land becomes a 4/3 Insect creature with reach and haste. It's still a land.

4.9 /10
$0.10
Reincarnation

Reincarnation

Instant

Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner.

5.1 /10
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Return of the Wildspeaker

Return of the Wildspeaker

Instant

Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.

10 /10
$1.83
Season of Renewal

Season of Renewal

Instant

Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target enchantment card from your graveyard to your hand.

7.1 /10
$0.03
Storyweave

Storyweave

Instant

Choose one —
• Put two +1/+1 counters on target creature you control.
• Put two lore counters on target Saga you control. The next time one or more enchantment creatures enter the battlefield under your control this turn, each enters with two additional +1/+1 counters on it.

5.5 /10
$0.03
Strength of Night

Strength of Night

Instant

Kicker (You may pay an additional as you cast this spell.)
Creatures you control get +1/+1 until end of turn. If this spell was kicked, Zombie creatures you control get an additional +2/+2 until end of turn.

0.6 /10
$0.18
Temur Charm

Temur Charm

Instant

Choose one —
• Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.
• Counter target spell unless its controller pays .
• Creatures with power 3 or less can't block this turn.

7.9 /10
$0.13
Trailblazer

Trailblazer

Instant

Target creature can't be blocked this turn.

1.5 /10
$0.76
Tribal Unity

Tribal Unity

Instant

Creatures of the creature type of your choice get +X/+X until end of turn.

5.5 /10
$0.42
Venomous Breath

Venomous Breath

Instant

Choose target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn.

1.2 /10
$0.23
Wind Shear

Wind Shear

Instant

Attacking creatures with flying get -2/-2 and lose flying until end of turn.

0.4 /10
$0.27
YuanTi Scaleshield

Yuan-Ti Scaleshield

Instant

Permanents you control gain hexproof and indestructible until end of turn.
Seek a creature card if an opponent has cast a spell with mana value 3 or less this turn.

10 /10
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Aerial Predation

Aerial Predation

Instant

Destroy target creature with flying. You gain 2 life.

3.5 /10
$0.04
Arachnoid Adaptation

Arachnoid Adaptation

Instant

Target creature gets +2/+2 and gains reach until end of turn. Untap it.

5.7 /10
$0.04
Archdruids Charm

Archdruid's Charm

Instant

Choose one —
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.

8.8 /10
$8.50
Band Together

Band Together

Instant

Up to two target creatures you control each deal damage equal to their power to another target creature.

6.6 /10
$0.02
Berserk

Berserk

Instant

Cast this spell only before the combat damage step.
Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.

8.2 /10
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Big Play

Big Play

Instant

Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it.

4.4 /10
$0.02
Bounty of the Hunt

Bounty of the Hunt

Instant

You may exile a green card from your hand rather than pay this spell's mana cost.
Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step.

2.9 /10
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