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Cards similar to Fangren Pathcutter (400)

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Baloth Woodcrasher

Baloth Woodcrasher

Creature — Beast (4/4)

Landfall — Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.

6.1 /10
$0.20
Bioplasm

Bioplasm

Creature — Ooze (4/4)

Whenever Bioplasm attacks, exile the top card of your library. If it's a creature card, Bioplasm gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness.

3.1 /10
$0.29
Bramble Creeper

Bramble Creeper

Creature — Elemental (0/3)

Whenever Bramble Creeper attacks, it gets +5/+0 until end of turn.

0.4 /10
$0.05
Candlelit Cavalry

Candlelit Cavalry

Creature — Human Knight (5/5)

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlelit Cavalry gains trample until end of turn.

2 /10
$0.03
Conclave SledgeCaptain

Conclave Sledge-Captain

Creature — Elephant Soldier (4/4)

Backup 1, backup 1, backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn. Each backup ability triggers separately.)
Trample
Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it.

7.9 /10
$0.56
Cytospawn Shambler

Cytospawn Shambler

Creature — Elemental Mutant (0/0)

Graft 6 (This creature enters the battlefield with six +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
: Target creature with a +1/+1 counter on it gains trample until end of turn.

2.6 /10
$0.11
Earthshaker Giant

Earthshaker Giant

Creature — Giant Druid (6/6)

Trample
When Earthshaker Giant enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn.

5.5 /10
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Grunn the Lonely King

Grunn, the Lonely King

Legendary Creature — Ape Warrior (5/5)

Kicker (You may pay an additional as you cast this spell.)
If Grunn, the Lonely King was kicked, it enters the battlefield with five +1/+1 counters on it.
Whenever Grunn attacks alone, double its power and toughness until end of turn.

7.7 /10
$0.19
Kamahl Fist of Krosa

Kamahl, Fist of Krosa

Legendary Creature — Human Druid (4/3)

: Target land becomes a 1/1 creature until end of turn. It's still a land.
: Creatures you control get +3/+3 and gain trample until end of turn.

7.7 /10
$0.65
Majestic Myriarch

Majestic Myriarch

Creature — Chimera (0/0)

Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.
At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

6.4 /10
$0.39
Mirkwood Elk

Mirkwood Elk

Creature — Elk (6/6)

Trample
Whenever Mirkwood Elk enters the battlefield or attacks, return target Elf card from your graveyard to your hand. You gain life equal to that card's power.

5.6 /10
$0.28
Orbweaver Kumo

Orbweaver Kumo

Creature — Spirit (3/4)

Reach (This creature can block creatures with flying.)
Whenever you cast a Spirit or Arcane spell, Orbweaver Kumo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

0.4 /10
$0.14
Skanos Dragonheart

Skanos Dragonheart

Legendary Creature — Dragon Ranger (4/4)

Whenever Skanos Dragonheart attacks, it gets +X/+X until end of turn, where X is the greatest power among other Dragons you control and Dragon cards in your graveyard.
Choose a Background (You can have a Background as a second commander.)

7.3 /10
$0.06
Spectral HuntCaller

Spectral Hunt-Caller

Creature — Wolf Spirit (4/4)

: Creatures you control get +1/+1 and gain trample until end of turn.

3.3 /10
$0.07
Thundering Ceratok

Thundering Ceratok

Creature — Rhino (4/5)

Trample
When Thundering Ceratok enters the battlefield, other creatures you control gain trample until end of turn.

2.7 /10
$0.02
Towering Titan

Towering Titan

Creature — Giant (0/0)

Towering Titan enters the battlefield with X +1/+1 counters on it, where X is the total toughness of other creatures you control.
Sacrifice a creature with defender: All creatures gain trample until end of turn.

7.3 /10
$2.64
Vorinclex  The Grand Evolution

Vorinclex // The Grand Evolution

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (6/6)

Trample, reach
When Vorinclex enters the battlefield, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle.
: Exile Vorinclex, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.

The Grand Evolution

(As this Saga enters and after your draw step, add a lore counter.)
I — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield.
II — Distribute seven +1/+1 counters among any number of target creatures you control.
III — Until end of turn, creatures you control gain ": This creature fights target creature you don't control." Exile The Grand Evolution, then return it to the battlefield (front face u

9.1 /10
$7.45
Witherscale Wurm

Witherscale Wurm

Creature — Wurm (9/9)

Whenever Witherscale Wurm blocks or becomes blocked by a creature, that creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)
Whenever Witherscale Wurm deals damage to an opponent, remove all -1/-1 counters from it.

5.1 /10
$0.49
Woodvine Elemental

Woodvine Elemental

Creature — Elemental (4/4)

Trample
Parley — Whenever Woodvine Elemental attacks, each player reveals the top card of their library. For each nonland card revealed this way, attacking creatures you control get +1/+1 until end of turn. Then each player draws a card.

2.4 /10
$0.14
Canopy Dragon

Canopy Dragon

Creature — Dragon (4/4)

Trample
: Canopy Dragon gains flying and loses trample until end of turn.

0.9 /10
$2.77
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