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Cards similar to Fault Riders (400)

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Slobad Goblin Tinkerer

Slobad, Goblin Tinkerer

Legendary Creature — Goblin Artificer (1/2)

Sacrifice an artifact: Target artifact gains indestructible until end of turn.

8.3 /10
$0.10
Stromkirk Condemned

Stromkirk Condemned

Creature — Vampire Horror (2/2)

Discard a card: Vampires you control get +1/+1 until end of turn. Activate only once each turn.

5.7 /10
$0.14
Swashbuckler Extraordinaire

Swashbuckler Extraordinaire

Creature — Dragon Rogue Warrior (2/2)

When Swashbuckler Extraordinaire enters the battlefield, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Whenever you attack, you may sacrifice one or more Treasures. When you do, up to that many target creatures gain double strike until end of turn.

8.8 /10
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ThornThrash Viashino

Thorn-Thrash Viashino

Creature — Viashino Warrior (2/2)

Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
: Thorn-Thrash Viashino gains trample until end of turn.

2 /10
$0.05
TwoHeaded Giant

Two-Headed Giant

Creature — Giant Warrior (4/4)

Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn.

5.9 /10
$0.17
Veronica Dissident Scribe

Veronica, Dissident Scribe

Legendary Creature — Human Artificer Rogue (3/3)

Menace
Whenever Veronica, Dissident Scribe attacks, you may discard a card. If you do, draw a card.
Whenever you discard one or more nonland cards for the first time each turn, create a Junk token. (It's an artifact with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

5 /10
$0.52
Voldaren Thrillseeker

Voldaren Thrillseeker

Creature — Vampire Warrior (1/1)

Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)
, Sacrifice this creature: It deals damage equal to its power to any target.

6.4 /10
$0.28
Akki Drillmaster

Akki Drillmaster

Creature — Goblin Shaman (2/2)

: Target creature gains haste until end of turn.

2.6 /10
$0.15
Akki Underling

Akki Underling

Creature — Goblin Warrior (2/1)

As long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike.

0.7 /10
$0.05
Arms Scavenger

Arms Scavenger

Creature — Human Warrior (2/2)

At the beginning of your upkeep, draft a card from Arms Scavenger's spellbook, then exile it. Until end of turn, you may play that card.
Equip abilities you activate cost less to activate.

10 /10
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Aspect of Manticore

Aspect of Manticore

Enchantment — Aura

Flash
Enchant creature
When Aspect of Manticore enters the battlefield, enchanted creature gains first strike until end of turn.
Enchanted creature gets +2/+0.

2.3 /10
$0.01
Axgard Cavalry

Axgard Cavalry

Creature — Dwarf Berserker (2/2)

: Target creature gains haste until end of turn.

7.7 /10
$0.04
Battle Rampart

Battle Rampart

Creature — Wall (1/3)

Defender
: Target creature gains haste until end of turn.

2.7 /10
$0.05
Bill Potts

Bill Potts

Legendary Creature — Human (2/4)

Whenever you cast an instant or sorcery spell that targets only Bill Potts or activate an ability that targets only Bill Potts, copy that spell or ability. You may choose new targets for the copy. This ability triggers only once each turn.
Doctor's companion (You can have two commanders if the other is the Doctor.)

2.5 /10
$0.13
Birgi God of Storytelling  Harnfel Horn of Bounty

Birgi, God of Storytelling // Harnfel, Horn of Bounty

Legendary Creature — God // Legendary Artifact (3/3)

Whenever you cast a spell, add . Until end of turn, you don't lose this mana as steps and phases end.
Creatures you control can boast twice during each of your turns rather than once.

Harnfel, Horn of Bounty

Discard a card: Exile the top two cards of your library. You may play those cards this turn.

9.8 /10
~$13
Blazing Blade Askari

Blazing Blade Askari

Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Blazing Blade Askari becomes colorless until end of turn.

0.8 /10
$0.10
Bloodfeather Phoenix

Bloodfeather Phoenix

Creature — Phoenix (2/2)

Flying
Bloodfeather Phoenix can't block.
Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay . If you do, return Bloodfeather Phoenix from your graveyard to the battlefield. It gains haste until end of turn.

4.5 /10
$0.14
Bloodthorn Taunter

Bloodthorn Taunter

Creature — Human Scout (1/1)

Haste
: Target creature with power 5 or greater gains haste until end of turn.

1.8 /10
$0.12
Bogardan Dragonheart

Bogardan Dragonheart

Creature — Human Shaman (2/2)

Sacrifice another creature: Until end of turn, Bogardan Dragonheart becomes a Dragon with base power and toughness 4/4, flying, and haste.

4.2 /10
$0.03
Bogardan Lancer

Bogardan Lancer

Creature — Human Knight (1/1)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

1.4 /10
$0.08
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