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Cards similar to Favorable Winds (400)

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Short Circuit

Short Circuit

Enchantment — Aura

Flash
Enchant artifact or creature
As long as enchanted permanent is a creature, it gets -3/-0 and loses flying.

3 /10
$0.03
Skygames

Skygames

Enchantment — Aura

Enchant land
Enchanted land has ": Target creature gains flying until end of turn. Activate only as a sorcery."

1.9 /10
$0.04
Sleeping Potion

Sleeping Potion

Enchantment — Aura

Enchant creature
When Sleeping Potion enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion.

0.9 /10
$0.13
Snow Devil

Snow Devil

Enchantment — Aura

Enchant creature
Enchanted creature has flying.
Enchanted creature has first strike as long as it's blocking and you control a snow land.

3.7 /10
$0.11
Spectral Flight

Spectral Flight

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and has flying.

3.6 /10
$0.08
Spectral Prison

Spectral Prison

Enchantment — Aura

Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
When enchanted creature becomes the target of a spell, sacrifice Spectral Prison.

0.8 /10
$0.03
Starlit Mantle

Starlit Mantle

Enchantment — Aura

Flash
Enchant creature you control
When Starlit Mantle enters the battlefield, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Enchanted creature gets +1/+1.

5.2 /10
$0.04
Sunken City

Sunken City

Enchantment

At the beginning of your upkeep, sacrifice Sunken City unless you pay .
Blue creatures get +1/+1.

1.4 /10
$0.05
Sunken Field

Sunken Field

Enchantment — Aura

Enchant land
Enchanted land has ": Counter target spell unless its controller pays ."

4 /10
$0.37
The Modern Age  Vector Glider

The Modern Age // Vector Glider

Enchantment — Saga // Enchantment Creature — Spirit (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Draw a card, then discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Vector Glider

Flying

6.3 /10
$0.07
Tightening Coils

Tightening Coils

Enchantment — Aura

Enchant creature
Enchanted creature gets -6/-0 and loses flying.

2 /10
--
Trade Routes

Trade Routes

Enchantment

: Return target land you control to its owner's hand.
, Discard a land card: Draw a card.

8 /10
$3.07
Veiled Apparition

Veiled Apparition

Enchantment

When an opponent casts a spell, if Veiled Apparition is an enchantment, Veiled Apparition becomes a 3/3 Illusion creature with flying and "At the beginning of your upkeep, sacrifice Veiled Apparition unless you pay ."

0.3 /10
$0.14
Zephyr Charge

Zephyr Charge

Enchantment

: Target creature gains flying until end of turn.

2.7 /10
$0.06
Aether Meltdown

Aether Meltdown

Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)
Enchant creature or Vehicle
When Aether Meltdown enters the battlefield, you get (two energy counters).
Enchanted creature gets -4/-0.

3.2 /10
$0.05
Aether Tunnel

Aether Tunnel

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+0 and can't be blocked.

7.8 /10
$0.24
Agoraphobia

Agoraphobia

Enchantment — Aura

Enchant creature
Enchanted creature gets -5/-0.
: Return Agoraphobia to its owner's hand.

1.8 /10
$0.05
Alexis Cloak

Alexi's Cloak

Enchantment — Aura

Flash
Enchant creature
Enchanted creature has shroud. (It can't be the target of spells or abilities.)

6.7 /10
$0.47
Angelic Shield

Angelic Shield

Enchantment

Creatures you control get +0/+1.
Sacrifice Angelic Shield: Return target creature to its owner's hand.

5.8 /10
$0.35
Artificers Intuition

Artificer's Intuition

Enchantment

, Discard an artifact card: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle.

5.8 /10
$1.37
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