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Cards similar to Favored Hoplite (400)

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Haazda Marshal

Haazda Marshal

Creature — Human Soldier (1/1)

Whenever Haazda Marshal and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink.

7.2 /10
$0.13
Hallowed Priest

Hallowed Priest

Creature — Human Cleric (1/1)

Whenever you gain life, put a +1/+1 counter on Hallowed Priest.

10 /10
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Icatian Infantry

Icatian Infantry

Creature — Human Soldier (1/1)

: Icatian Infantry gains first strike until end of turn.
: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

2.4 /10
$0.22
Illuminator Virtuoso

Illuminator Virtuoso

Creature — Human Rogue (1/1)

Double strike
Whenever Illuminator Virtuoso becomes the target of a spell you control, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

5.8 /10
$0.13
Juniper Order Rootweaver

Juniper Order Rootweaver

Creature — Human Druid (2/2)

Kicker (You may pay an additional as you cast this spell.)
When Juniper Order Rootweaver enters the battlefield, if it was kicked, put a +1/+1 counter on target creature you control.

2.1 /10
$0.04
Kazandu Blademaster

Kazandu Blademaster

Creature — Human Soldier Ally (1/1)

First strike, vigilance
Whenever Kazandu Blademaster or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Kazandu Blademaster.

4.7 /10
$0.14
Kjeldoran Warrior

Kjeldoran Warrior

Creature — Human Warrior (1/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

3 /10
$0.15
Kor Duelist

Kor Duelist

Creature — Kor Soldier (1/1)

As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.)

4.1 /10
$0.09
Labyrinth Champion

Labyrinth Champion

Creature — Human Warrior (2/2)

Heroic — Whenever you cast a spell that targets Labyrinth Champion, Labyrinth Champion deals 2 damage to any target.

3.2 /10
$0.01
Leonin Elder

Leonin Elder

Creature — Cat Cleric (1/1)

Whenever an artifact enters the battlefield, you may gain 1 life.

6.7 /10
$0.25
Leonin Vanguard

Leonin Vanguard

Creature — Cat Soldier (1/1)

At the beginning of combat on your turn, if you control three or more creatures, Leonin Vanguard gets +1/+1 until end of turn and you gain 1 life.

4.9 /10
$0.12
Loam Lion

Loam Lion

Creature — Cat (1/1)

Loam Lion gets +1/+2 as long as you control a Forest.

5.8 /10
$0.30
Losheel Clockwork Scholar

Losheel, Clockwork Scholar

Legendary Creature — Elephant Artificer (2/4)

Prevent all combat damage that would be dealt to attacking artifact creatures you control.
Whenever one or more artifact creatures enter the battlefield under your control, draw a card. This ability triggers only once each turn.

9.6 /10
$1.08
Loyal Unicorn

Loyal Unicorn

Creature — Unicorn (3/4)

Vigilance
Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.

8 /10
$0.20
Makindi Shieldmate

Makindi Shieldmate

Creature — Kor Soldier Ally (0/3)

Defender
Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate.

1.9 /10
$0.06
Mardu Hateblade

Mardu Hateblade

Creature — Human Warrior (1/1)

: Mardu Hateblade gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

1.9 /10
$0.05
Mardu WoeReaper

Mardu Woe-Reaper

Creature — Human Warrior (2/1)

Whenever Mardu Woe-Reaper or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life.

5.2 /10
$0.14
Meadowboon

Meadowboon

Creature — Elemental (3/3)

When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

4.1 /10
$0.14
Midnight Duelist

Midnight Duelist

Creature — Human Soldier (1/2)

Protection from Vampires

0.8 /10
$0.04
Mossdog

Mossdog

Creature — Plant Dog (1/1)

Whenever Mossdog becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on Mossdog.

1.7 /10
$0.19
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