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Cards similar to Fencer Clique (400)

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Chorus of the Tides

Chorus of the Tides

Creature — Siren (3/2)

Flying
Heroic — Whenever you cast a spell that targets Chorus of the Tides, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

1.3 /10
$0.03
Cloudreader Sphinx

Cloudreader Sphinx

Creature — Sphinx (3/4)

Flying
When Cloudreader Sphinx enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

3.7 /10
$0.01
Cruel Witness

Cruel Witness

Creature — Bird Horror (3/3)

Flying
Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

4.4 /10
$0.02
Dazzling Sphinx

Dazzling Sphinx

Creature — Sphinx (4/5)

Flying
Whenever Dazzling Sphinx deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order.

8.3 /10
$0.45
Dermoplasm

Dermoplasm

Creature — Shapeshifter (1/1)

Flying
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Dermoplasm is turned face up, you may put a creature card with a morph ability from your hand onto the battlefield face up. If you do, return Dermoplasm to its owner's hand.

2.7 /10
$0.22
Djinn of Wishes

Djinn of Wishes

Creature — Djinn (4/4)

Flying
Djinn of Wishes enters the battlefield with three wish counters on it.
, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.

5.5 /10
$0.06
Dreamtail Heron

Dreamtail Heron

Creature — Elemental Bird (3/4)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flying
Whenever this creature mutates, draw a card.

8.6 /10
$0.03
Faerie Harbinger

Faerie Harbinger

Creature — Faerie Wizard (2/2)

Flash
Flying
When Faerie Harbinger enters the battlefield, you may search your library for a Faerie card, reveal it, then shuffle and put that card on top.

7.5 /10
$3.36
Faerie Mechanist

Faerie Mechanist

Artifact Creature — Faerie Artificer (2/2)

Flying
When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

4.4 /10
$0.12
Ghost of Ramirez DePietro

Ghost of Ramirez DePietro

Legendary Creature — Spirit Pirate (2/3)

Ghost of Ramirez DePietro can't be blocked by creatures with toughness 3 or greater.
Whenever Ghost of Ramirez DePietro deals combat damage to a player, choose up to one target card in a graveyard that was discarded or put there from a library this turn. Put that card into its owner's hand.
Partner (You can have two commanders if both have partner.)

6.9 /10
$0.04
Glint Raker

Glint Raker

Creature — Drake (1/3)

Flying
Glint Raker gets +X/+0, where X is the highest mana value among artifacts you control.
Whenever Glint Raker deals combat damage to a player, you may reveal that many cards from the top of your library. Put an artifact card revealed this way into your hand and the rest into your graveyard.

5 /10
$0.07
Gurmag Drowner

Gurmag Drowner

Creature — Naga Wizard (2/4)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Gurmag Drowner exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.

2 /10
$0.03
Jeskai Infiltrator

Jeskai Infiltrator

Creature — Human Monk (2/3)

Jeskai Infiltrator can't be blocked as long as you control no other creatures.
When Jeskai Infiltrator deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

4.5 /10
$0.12
Merfolk Wayfinder

Merfolk Wayfinder

Creature — Merfolk Scout (1/2)

Flying
When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.

4 /10
$0.12
Mesmeric Sliver

Mesmeric Sliver

Creature — Sliver (2/2)

All Slivers have "When this permanent enters the battlefield, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then they may put that card on the bottom of that library.)

5 /10
$0.31
Metathran Aerostat

Metathran Aerostat

Creature — Metathran (2/2)

Flying
: You may put a creature card with mana value X from your hand onto the battlefield. If you do, return Metathran Aerostat to its owner's hand.

0.3 /10
$0.24
Pouncing Shoreshark

Pouncing Shoreshark

Creature — Shark Beast (4/3)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flash
Whenever this creature mutates, you may return target creature an opponent controls to its owner's hand.

8.6 /10
$0.05
Prescient Chimera

Prescient Chimera

Creature — Chimera (3/4)

Flying
Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

4.2 /10
$0.05
Sage Aven

Sage Aven

Creature — Bird Wizard (1/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)
When Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order.

1.3 /10
$0.06
Siren Lookout

Siren Lookout

Creature — Siren Pirate (1/2)

Flying
When Siren Lookout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

4.6 /10
$0.03
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