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Cards similar to Feral Deceiver (400)

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Ojer Kaslem Deepest Growth  Temple of Cultivation

Ojer Kaslem, Deepest Growth // Temple of Cultivation

Legendary Creature — God // Land (6/5)

Trample
Whenever Ojer Kaslem deals combat damage to a player, reveal that many cards from the top of your library. You may put a creature card and/or a land card from among them onto the battlefield. Put the rest on the bottom in a random order.
When Ojer Kaslem dies, return it to the battlefield tapped and transformed under its owner's control.

Temple of Cultivation

(Transforms from Ojer Kaslem, Deepest Growth.)
: Add .
, : Transform Temple of Cultivation. Activate only if you control ten or more permanents and only as a sorcery.

8.7 /10
$4.55
Rakdos the Muscle

Rakdos, the Muscle

Legendary Creature — Demon Mercenary (6/5)

Flying, trample
Whenever you sacrifice another creature, exile cards equal to its mana value from the top of target player's library. Until your next end step, you may play those cards, and mana of any type can be spent to cast those spells.
Sacrifice another creature: Rakdos, the Muscle gains indestructible until end of turn. Tap it. Activate only once each turn.

5.8 /10
$3.12
Skinshifter

Skinshifter

Creature — Human Shaman (1/1)

: Choose one. Activate only once each turn.
• Until end of turn, Skinshifter becomes a Rhino with base power and toughness 4/4 and gains trample.
• Until end of turn, Skinshifter becomes a Bird with base power and toughness 2/2 and gains flying.
• Until end of turn, Skinshifter becomes a Plant with base power and toughness 0/8.

5 /10
$0.32
Sunbathing Rootwalla

Sunbathing Rootwalla

Creature — Lizard (2/2)

Domain — : Until end of turn, Sunbathing Rootwalla gets +1/+1 for each basic land type among lands you control. Activate only once each turn.

2 /10
$0.02
Verge Rangers

Verge Rangers

Creature — Human Scout Ranger (3/3)

First strike
You may look at the top card of your library any time.
As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.)

8.3 /10
$0.12
Archghoul of Thraben

Archghoul of Thraben

Creature — Zombie Cleric (3/2)

Whenever Archghoul of Thraben or another Zombie you control dies, look at the top card of your library. If it's a Zombie card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.

8.3 /10
$0.09
Augmenter Pugilist  Echoing Equation

Augmenter Pugilist // Echoing Equation

Creature — Troll Druid // Sorcery (3/3)

Trample
As long as you control eight or more lands, Augmenter Pugilist gets +5/+5.

Echoing Equation

Choose target creature you control. Each other creature you control becomes a copy of it until end of turn, except those creatures aren't legendary.

7.3 /10
$0.15
Avizoa

Avizoa

Creature — Jellyfish (2/2)

Flying
: Avizoa gets +2/+2 until end of turn. You skip your next untap step. Activate only once each turn.

0.4 /10
$0.68
Azimaet Drake

Azimaet Drake

Creature — Drake (1/3)

Flying
: Azimaet Drake gets +1/+0 until end of turn. Activate only once each turn.

0.1 /10
$0.10
Barbarian Bully

Barbarian Bully

Creature — Human Barbarian (2/2)

Discard a card at random: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to them. Activate only once each turn.

1.3 /10
$0.05
Basking Rootwalla

Basking Rootwalla

Creature — Lizard (1/1)

: Basking Rootwalla gets +2/+2 until end of turn. Activate only once each turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

3.6 /10
$0.34
Boreal Centaur

Boreal Centaur

Snow Creature — Centaur Warrior (2/2)

: Boreal Centaur gets +1/+1 until end of turn. Activate only once each turn. ( can be paid with one mana from a snow source.)

2.7 /10
$0.11
Chorus of the Tides

Chorus of the Tides

Creature — Siren (3/2)

Flying
Heroic — Whenever you cast a spell that targets Chorus of the Tides, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

1.3 /10
$0.03
Clandestine Meddler

Clandestine Meddler

Creature — Vampire Rogue (3/2)

When Clandestine Meddler enters the battlefield, suspect up to one other target creature you control. (A suspected creature has menace and can't block.)
Whenever one or more suspected creatures you control attack, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

1.7 /10
$0.03
Cutthroat Centurion

Cutthroat Centurion

Artifact Creature — Phyrexian Warrior (2/2)

Sacrifice another artifact or creature: Cutthroat Centurion gets +2/+2 until end of turn. Activate only once each turn.

3.1 /10
$0.02
Darkthicket Wolf

Darkthicket Wolf

Creature — Wolf (2/2)

: Darkthicket Wolf gets +2/+2 until end of turn. Activate only once each turn.

2.2 /10
$0.07
Drake Hatchling

Drake Hatchling

Creature — Drake (1/3)

Flying
: Drake Hatchling gets +1/+0 until end of turn. Activate only once each turn.

0.2 /10
$0.14
Fblthp Lost on the Range

Fblthp, Lost on the Range

Legendary Creature — Homunculus (1/1)

Ward
You may look at the top card of your library any time.
The top card of your library has plot. The plot cost is equal to its mana cost.
You may plot nonland cards from the top of your library.

6 /10
$0.78
Fire Drake

Fire Drake

Creature — Drake (1/2)

Flying
: Fire Drake gets +1/+0 until end of turn. Activate only once each turn.

0.3 /10
$0.15
Freestrider Lookout

Freestrider Lookout

Creature — Human Rogue (3/3)

Reach
Whenever you commit a crime, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

3.9 /10
$0.30
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