Enchantment
Whenever a creature you control deals combat damage to a creature, you may put a quest counter on Quest for the Gemblades.
Remove a quest counter from Quest for the Gemblades and sacrifice it: Put four +1/+1 counters on target creature.
Enchantment — Aura
Enchant artifact or enchantment
At the beginning of your upkeep, choose one —
• Destroy enchanted permanent.
• You gain 2 life.
Enchantment
Whenever a creature with flying attacks you, Raking Canopy deals 4 damage to it.
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
When Ranger Class enters the battlefield, create a 2/2 green Wolf creature token.
: Level 2
Whenever you attack, put a +1/+1 counter on target attacking creature.
: Level 3
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
Legendary Enchantment Creature — Demigod (0/3)
Renata's power is equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)
Each other creature you control enters the battlefield with an additional +1/+1 counter on it.
Enchantment
Landfall — Whenever a land enters the battlefield under your control, choose one —
• Put a +1/+1 counter on target creature.
• You gain 2 life.
Enchantment
Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)
Enchantment
Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature or Vehicle you control.
Channel — , Discard Roaring Earth: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land.
Enchantment — Aura
Starting intensity 1
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional amount of equal to Runaway Growth's intensity, then perpetually increase its intensity by 1.
Enchantment Creature — Dryad (0/2)
: Add X mana of any one color, where X is the number of enchantments you control.
Enchantment
, Discard a card: Create a 1/1 green Saproling creature token. Any player may activate this ability.
Enchantment
Whenever a player kicks a spell, you create a 1/1 green Saproling creature token.
Enchantment
Sacrifice Seal of Primordium: Destroy target artifact or enchantment.
Enchantment
Whenever a land enters the battlefield, its controller creates a 1/1 green Snake creature token.
Enchantment — Aura
Enchant land
Enchanted land has ": Add two mana of any one color."
Enchantment
When Shortcut to Mushrooms enters the battlefield, the Ring tempts you.
At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on target creature you control.
Enchantment
Whenever an opponent casts a blue or black spell, you may create a 1/1 green Snake creature token.
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Until your next turn, creatures you control gain ": Add one mana of any color."
III — Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.
Enchantment — Aura
Enchant permanent
Enchanted permanent is a colorless Forest land.
Enchantment
Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)
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