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Cards similar to Festerhide Boar (400)

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Pygmy Kavu

Pygmy Kavu

Creature — Kavu (1/2)

When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control.

3.7 /10
$0.16
Realmwalker

Realmwalker

Creature — Shapeshifter (2/3)

Changeling (This card is every creature type.)
As Realmwalker enters the battlefield, choose a creature type.
You may look at the top card of your library any time.
You may cast creature spells of the chosen type from the top of your library.

9.8 /10
$3.71
Redtooth Genealogist

Redtooth Genealogist

Creature — Elf Advisor (2/3)

When Redtooth Genealogist enters the battlefield, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward .)

2.8 /10
$0.02
Reverent Hunter

Reverent Hunter

Creature — Human Archer (1/1)

When Reverent Hunter enters the battlefield, put a number of +1/+1 counters on it equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)

4.9 /10
$0.21
Ridgescale Tusker

Ridgescale Tusker

Creature — Pangolin Beast (5/5)

When Ridgescale Tusker enters the battlefield, put a +1/+1 counter on each other creature you control.

4.7 /10
$0.14
River Herald Guide

River Herald Guide

Creature — Merfolk Scout (3/1)

Vigilance
When River Herald Guide enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

4.3 /10
$0.02
Sage of Ancient Lore  Werewolf of Ancient Hunger

Sage of Ancient Lore // Werewolf of Ancient Hunger

Creature — Human Shaman Werewolf // Creature — Werewolf (0/0)

Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand.
When Sage of Ancient Lore enters the battlefield, draw a card.
At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore.

Werewolf of Ancient Hunger

Vigilance, trample
Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf of Ancient Hunger.

7.5 /10
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Sandstorm Salvager

Sandstorm Salvager

Creature — Human Artificer (1/1)

When Sandstorm Salvager enters the battlefield, create a 3/3 colorless Golem artifact creature token.
, : Put a +1/+1 counter on each creature token you control. They gain trample until end of turn.

2.6 /10
$2.20
Saruli Gatekeepers

Saruli Gatekeepers

Creature — Elf Warrior (2/4)

When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, you gain 7 life.

4.4 /10
$0.07
Scute Swarm

Scute Swarm

Creature — Insect (1/1)

Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead.

9.9 /10
$4.86
Selvala Heart of the Wilds

Selvala, Heart of the Wilds

Legendary Creature — Elf Scout (2/3)

Whenever another creature enters the battlefield, its controller may draw a card if its power is greater than each other creature's power.
, : Add X mana in any combination of colors, where X is the greatest power among creatures you control.

9.8 /10
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SerpentBlade Assailant

Serpent-Blade Assailant

Creature — Elf Warrior (2/1)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Deathtouch

5 /10
$0.01
Social Climber

Social Climber

Creature — Human Druid (3/2)

Alliance — Whenever another creature enters the battlefield under your control, you gain 1 life.

6.9 /10
$0.01
Somberwald Stag

Somberwald Stag

Creature — Elk (4/3)

When Somberwald Stag enters the battlefield, you may have it fight target creature you don't control.

4 /10
$0.05
Spinewoods Paladin

Spinewoods Paladin

Creature — Human Knight (5/4)

Trample
When Spinewoods Paladin enters the battlefield, you gain 3 life.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

1 /10
$0.03
Spirit of the Hunt

Spirit of the Hunt

Creature — Wolf Spirit (3/3)

Flash
When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn.

5.9 /10
$0.38
Sporemound

Sporemound

Creature — Fungus (3/3)

Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Saproling creature token.

9.2 /10
$0.16
Springbloom Druid

Springbloom Druid

Creature — Elf Druid (1/1)

When Springbloom Druid enters the battlefield, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

9.8 /10
$0.27
Springmantle Cleric

Springmantle Cleric

Creature — Elf Cleric (2/3)

Springmantle Cleric enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

1.7 /10
$0.05
Squirrel Squatters

Squirrel Squatters

Creature — Squirrel (4/4)

When Squirrel Squatters enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Whenever Squirrel Squatters attacks, create a 1/1 green Squirrel creature token that's tapped and attacking for each Attraction you've visited this turn.

5.3 /10
$0.11
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