Creature — Troll (8/8)
Trample, haste
When Clackbridge Troll enters the battlefield, target opponent creates three 0/1 white Goat creature tokens.
At the beginning of combat on your turn, any opponent may sacrifice a creature. If a player does, tap Clackbridge Troll, you gain 3 life, and you draw a card.
Creature — Zombie Wizard (3/3)
When Corpse Connoisseur enters the battlefield, you may search your library for a creature card, put that card into your graveyard, then shuffle.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature — Human Minion (3/1)
: Regenerate Corrupt Official.
Whenever Corrupt Official becomes blocked, defending player discards a card at random.
Creature — Sphinx (4/5)
Flying
Whenever Dazzling Sphinx deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order.
Creature — Human Pirate (2/4)
Deathtouch
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever Deadeye Brawler deals combat damage to a player, if you have the city's blessing, draw a card.
Creature — Demon (6/6)
Flying
At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it.
Legendary Creature — Vampire Cleric (4/4)
Flying
Whenever Drana, the Last Bloodchief attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.
Creature — Zombie (3/4)
At end of combat, put a paralyzation counter on each creature blocking or blocked by Dread Wight and tap those creatures. Each of those creatures doesn't untap during its controller's untap step for as long as it has a paralyzation counter on it. Each of those creatures gains ": Remove a paralyzation counter from this creature."
Creature — Zombie (4/1)
Dripping Dead can't block.
Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated.
Creature — Nephilim (3/3)
Whenever Dune-Brood Nephilim deals combat damage to a player, create a 1/1 colorless Sand creature token for each land you control.
Creature — Rat (2/1)
When Earsplitting Rats enters the battlefield, each player discards a card.
Discard a card: Regenerate Earsplitting Rats.
Enchantment Creature — Demon (5/5)
Flying
Enemy of Enlightenment gets -1/-1 for each card in your opponents' hands.
At the beginning of your upkeep, each player discards a card.
Creature — Horror (4/4)
When Enslaved Horror enters the battlefield, each other player may return a creature card from their graveyard to the battlefield.
Creature — Giant (5/5)
As long as your opponents control no creatures, Erebos's Titan has indestructible. (Damage and effects that say "destroy" don't destroy it.)
Whenever a creature card leaves an opponent's graveyard, you may discard a card. If you do, return Erebos's Titan from your graveyard to your hand.
Enchantment Creature — Hag (3/4)
Whenever an opponent draws a card, Fate Unraveler deals 1 damage to that player.
Creature — Horror (3/3)
Transfigure (, Sacrifice this creature: Search your library for a creature card with the same mana value as this creature, put that card onto the battlefield, then shuffle. Transfigure only as a sorcery.)
Creature — Djinn (5/5)
: Regenerate Goham Djinn.
Goham Djinn gets -2/-2 as long as black is the most common color among all permanents or is tied for most common.
Creature — Horror (0/4)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever Guiltfeeder attacks and isn't blocked, defending player loses 1 life for each card in their graveyard.
Creature — Horror (4/4)
Hooded Horror can't be blocked as long as defending player controls the most creatures or is tied for the most.
Creature — Human Cleric (2/2)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Infernal Caretaker is turned face up, return all Zombie cards from all graveyards to their owners' hands.
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