Creature — Human Soldier (0/4)
Defender (This creature can't attack.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Creature — Human Soldier (3/2)
When Haazda Officer enters the battlefield, target creature you control gets +1/+1 until end of turn.
Creature — Human Soldier (1/4)
Whenever Haazda Snare Squad attacks, you may pay . If you do, tap target creature an opponent controls.
Creature — Human Elf Monk (1/4)
Vigilance
Stunning Strike — , : Tap target creature.
Creature — Dwarf Cleric (3/3)
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Whenever Hammers of Moradin attacks, for each opponent, tap up to one target creature that player controls.
Creature — Human Soldier // Creature — Human Cleric (2/2)
At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain.
Westvale Cult Leader
Westvale Cult Leader's power and toughness are each equal to the number of creatures you control.
At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.
Creature — Merfolk Archer (2/2)
, : Harpoon Sniper deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control.
Enchantment Creature — Nymph (2/3)
Constellation — Whenever Harvestguard Alseids or another enchantment enters the battlefield under your control, prevent all damage that would be dealt to target creature this turn.
Enchantment Creature — Elk (3/3)
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Whenever Heliod's Emissary or enchanted creature attacks, tap target creature an opponent controls.
Enchanted creature gets +3/+3.
Creature — Human (3/2)
When Herald of the Fair enters the battlefield, target creature you control gets +1/+1 until end of turn.
Creature — Human Soldier (2/2)
Aura spells you cast cost less to cast.
Heroic — Whenever you cast a spell that targets Hero of Iroas, put a +1/+1 counter on Hero of Iroas.
Creature — Cat Soldier (2/2)
Whenever you cast a spell that targets Hero of the Pride, creatures you control get +1/+0 until end of turn.
Creature — Human Soldier (1/4)
Flying
Whenever you cast a spell that targets Hero of the Winds, creatures you control get +1/+0 until end of turn.
Creature — Bird (2/3)
Flying
If you would gain life, you gain that much life plus 1 instead.
: Heron of Hope gains lifelink until end of turn.
Creature — Bird Soldier (3/4)
Flying
High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it.
: Put a +1/+1 counter on target creature.
Creature — Giant Scout (3/3)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature — Lammasu (5/5)
Flying
When Hunted Lammasu enters the battlefield, target opponent creates a 4/4 black Horror creature token.
Creature — Cat (3/4)
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, other creatures you control get +X/+X until end of turn, where X is the number of times this creature has mutated.
Creature — Faerie (1/2)
Flying, lifelink
Creatures entering the battlefield or dying don't cause abilities to trigger.
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.