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Cards similar to Fiery Hellhound (400)

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Sandstone Warrior

Sandstone Warrior

Creature — Human Soldier Warrior (1/3)

First strike (This creature deals combat damage before creatures without first strike.)
: Sandstone Warrior gets +1/+0 until end of turn.

0.3 /10
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Sanguinary Mage

Sanguinary Mage

Creature — Vampire Wizard (1/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

2.9 /10
$0.06
Sardian Avenger

Sardian Avenger

Creature — Goblin Warrior (1/1)

First strike, trample
Whenever Sardian Avenger attacks, it gets +X/+0 until end of turn, where X is the number of artifacts your opponents control.
Whenever an artifact an opponent controls is put into a graveyard from the battlefield, Sardian Avenger deals 1 damage to that player.

8.3 /10
$3.46
Scorchwalker

Scorchwalker

Creature — Elemental (5/1)

Bloodrush — , Discard Scorchwalker: Target attacking creature gets +5/+1 until end of turn.

3.2 /10
$0.05
Scrapyard Steelbreaker

Scrapyard Steelbreaker

Artifact Creature — Human Warrior (3/4)

, Sacrifice another artifact: Scrapyard Steelbreaker gets +2/+1 until end of turn.

2.1 /10
$0.02
Skinbrand Goblin

Skinbrand Goblin

Creature — Goblin Warrior (2/1)

Bloodrush — , Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.

3.1 /10
$0.04
Skyclave Geopede

Skyclave Geopede

Creature — Insect (3/1)

Trample
Landfall — Whenever a land enters the battlefield under your control, Skyclave Geopede gets +2/+2 until end of turn.

3.5 /10
$0.04
Skyship Stalker

Skyship Stalker

Creature — Dragon (3/3)

Flying
: Skyship Stalker gets +1/+0 until end of turn.
: Skyship Stalker gains first strike until end of turn.
: Skyship Stalker gains haste until end of turn.

6 /10
$0.11
Slickshot ShowOff

Slickshot Show-Off

Creature — Bird Wizard (1/2)

Flying, haste
Whenever you cast a noncreature spell, Slickshot Show-Off gets +2/+0 until end of turn.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

3.4 /10
~$14
Sokenzan Renegade

Sokenzan Renegade

Creature — Ogre Samurai Mercenary (3/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of Sokenzan Renegade.

1.1 /10
$0.22
Spellrune Painter  Spellrune Howler

Spellrune Painter // Spellrune Howler

Creature — Human Shaman Werewolf // Creature — Werewolf (2/3)

Whenever you cast an instant or sorcery spell, Spellrune Painter gets +1/+1 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Spellrune Howler

Whenever you cast an instant or sorcery spell, Spellrune Howler gets +2/+2 until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

4.7 /10
$0.02
Spitfire Handler

Spitfire Handler

Creature — Goblin (1/1)

Spitfire Handler can't block creatures with power greater than Spitfire Handler's power.
: Spitfire Handler gets +1/+0 until end of turn.

0.6 /10
$0.12
Spitting Drake

Spitting Drake

Creature — Drake (2/2)

Flying
: Spitting Drake gets +1/+0 until end of turn. Activate only once each turn.

0.1 /10
$0.17
Squealing Devil

Squealing Devil

Creature — Devil (2/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When Squealing Devil enters the battlefield, you may pay . If you do, target creature gets +X/+0 until end of turn.
When Squealing Devil enters the battlefield, sacrifice it unless was spent to cast it.

1.4 /10
$0.11
Stampede Rider

Stampede Rider

Creature — Satyr (2/3)

Trample
At the beginning of each combat, if you control a creature with power 4 or greater, Stampede Rider gets +1/+1 until end of turn.

3.7 /10
$0.01
SunCollared Raptor

Sun-Collared Raptor

Creature — Dinosaur (1/2)

Trample
: Sun-Collared Raptor gets +3/+0 until end of turn.

3 /10
$0.04
Target Minotaur

Target Minotaur

Creature — Minotaur Warrior (2/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

10 /10
$0.14
Tattered Ratter

Tattered Ratter

Creature — Human Peasant (2/2)

Whenever a Rat you control becomes blocked, it gets +2/+0 until end of turn.

4.5 /10
$0.04
Teeterpeak Ambusher

Teeterpeak Ambusher

Creature — Goblin Warrior (1/3)

: Teeterpeak Ambusher gets +2/+0 until end of turn.

3.2 /10
$0.02
Terra Ravager

Terra Ravager

Creature — Elemental Beast (0/4)

Whenever Terra Ravager attacks, it gets +X/+0 until end of turn, where X is the number of lands defending player controls.

2.4 /10
$0.14
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