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Cards similar to Fiery Temper (400)

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Boiling Blood

Boiling Blood

Instant

Target creature attacks this turn if able.
Draw a card.

5.8 /10
$0.17
Bolt Bend

Bolt Bend

Instant

This spell costs less to cast if you control a creature with power 4 or greater.
Change the target of target spell or ability with a single target.

9.6 /10
$2.85
Break Open

Break Open

Instant

Turn target face-down creature an opponent controls face up.

0.5 /10
$0.10
Brute Strength

Brute Strength

Instant

Target creature gets +3/+1 and gains trample until end of turn.

7.1 /10
$0.03
Buccaneers Bravado

Buccaneer's Bravado

Instant

Choose one —
• Target creature gets +1/+1 and gains first strike until end of turn.
• Target Pirate gets +1/+1 and gains double strike until end of turn.

5.1 /10
$0.06
Burning Suns Fury

Burning Sun's Fury

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Up to two target creatures each get +2/+0 and gain haste until end of turn.

3.9 /10
$0.02
Burnout

Burnout

Instant

Counter target instant spell if it's blue.
Draw a card at the beginning of the next turn's upkeep.

6.2 /10
--
Chaos Warp

Chaos Warp

Instant

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

10 /10
--
Chaotic Strike

Chaotic Strike

Instant

Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card.

5.6 /10
$0.42
Chefs Kiss

Chef's Kiss

Instant

Gain control of target spell that targets only a single permanent or player. Copy it, then reselect the targets at random for the spell and the copy. The new targets can't be you or a permanent you control.

8.6 /10
$0.13
Crash

Crash

Instant

You may sacrifice a Mountain rather than pay this spell's mana cost.
Destroy target artifact.

2.7 /10
$0.21
Critical Hit

Critical Hit

Instant

Target creature gains double strike until end of turn.
When you roll a natural 20, return Critical Hit from your graveyard to your hand. (A natural 20 is a roll that displays 20 on the die.)

7.4 /10
$0.12
Decaying Time Loop

Decaying Time Loop

Instant

Discard all the cards in your hand, then draw that many cards.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

6 /10
$0.15
Deflecting Swat

Deflecting Swat

Instant

If you control a commander, you may cast this spell without paying its mana cost.
You may choose new targets for target spell or ability.

10 /10
~$37
Disharmony

Disharmony

Instant

Cast this spell only during combat before blockers are declared.
Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn.

1.3 /10
~$39
Downhill Charge

Downhill Charge

Instant

You may sacrifice a Mountain rather than pay this spell's mana cost.
Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control.

6.9 /10
$0.32
Dual Strike

Dual Strike

Instant

When you cast your next instant or sorcery spell with mana value 4 or less this turn, copy that spell. You may choose new targets for the copy.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

7.4 /10
$0.17
Electric Revelation

Electric Revelation

Instant

As an additional cost to cast this spell, discard a card.
Draw two cards.
Flashback (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)

8.1 /10
$0.04
Enthusiastic Study

Enthusiastic Study

Instant

Target creature gets +3/+1 and gains trample until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

4 /10
$0.03
Fatal Frenzy

Fatal Frenzy

Instant

Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step.

5.7 /10
$0.43
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