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Cards similar to Fire Diamond (400)

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Shatterskull Smashing  Shatterskull the Hammer Pass

Shatterskull Smashing // Shatterskull, the Hammer Pass

Sorcery // Land

Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead.

Shatterskull, the Hammer Pass

As Shatterskull, the Hammer Pass enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .

9.7 /10
$7.34
Akoum Warrior  Akoum Teeth

Akoum Warrior // Akoum Teeth

Creature — Minotaur Warrior // Land (4/5)

Trample

Akoum Teeth

Akoum Teeth enters the battlefield tapped.
: Add .

6 /10
$0.04
Kazuuls Fury  Kazuuls Cliffs

Kazuul's Fury // Kazuul's Cliffs

Instant // Land

As an additional cost to cast this spell, sacrifice a creature.
Kazuul's Fury deals damage equal to the sacrificed creature's power to any target.

Kazuul's Cliffs

Kazuul's Cliffs enters the battlefield tapped.
: Add .

9.5 /10
$0.36
SongMad Treachery  SongMad Ruins

Song-Mad Treachery // Song-Mad Ruins

Sorcery // Land

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Song-Mad Ruins

Song-Mad Ruins enters the battlefield tapped.
: Add .

8.1 /10
$0.06
Spikefield Hazard  Spikefield Cave

Spikefield Hazard // Spikefield Cave

Instant // Land

Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead.

Spikefield Cave

Spikefield Cave enters the battlefield tapped.
: Add .

9 /10
$0.53
Valakut Awakening  Valakut Stoneforge

Valakut Awakening // Valakut Stoneforge

Instant // Land

Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.

Valakut Stoneforge

Valakut Stoneforge enters the battlefield tapped.
: Add .

9.9 /10
$6.74
Iron Myr

Iron Myr

Artifact Creature — Myr (1/1)

: Add .

9.6 /10
$0.80
Dowsing Device  Geode Grotto

Dowsing Device // Geode Grotto

Artifact // Land — Cave

Whenever Dowsing Device or another artifact enters the battlefield under your control, up to one target creature you control gets +1/+0 and gains haste until end of turn. Then transform Dowsing Device if you control four or more artifacts.

Geode Grotto

(Transforms from Dowsing Device.)
: Add .
, : Until end of turn, target creature gains haste and gets +X/+0, where X is the number of artifacts you control. Activate only as a sorcery.

6.6 /10
$0.09
OreRich Stalactite  Cosmium Catalyst

Ore-Rich Stalactite // Cosmium Catalyst

Artifact // Artifact

: Add . Spend this mana only to cast an instant or sorcery spell.
Craft with four or more red instant and/or sorcery cards (, Exile this artifact, Exile the four or more from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Cosmium Catalyst

, : Choose an exiled card used to craft Cosmium Catalyst at random. You may cast that card without paying its mana cost.

4.7 /10
$0.34
Coal Golem

Coal Golem

Artifact Creature — Golem (3/3)

, Sacrifice Coal Golem: Add .

0.4 /10
--
Foriysian Totem

Foriysian Totem

Artifact

: Add .
: Foriysian Totem becomes a 4/4 red Giant artifact creature with trample until end of turn.
As long as Foriysian Totem is a creature, it can block an additional creature each combat.

3 /10
$0.19
Great Furnace

Great Furnace

Artifact Land

: Add .

9.8 /10
$1.80
Heart of Ramos

Heart of Ramos

Artifact

: Add .
Sacrifice Heart of Ramos: Add .

4.8 /10
$2.59
Mox Ruby

Mox Ruby

Artifact

: Add .

10 /10
--
Pyromancers Goggles

Pyromancer's Goggles

Legendary Artifact

: Add . When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.

9.3 /10
$1.86
Red Mana Battery

Red Mana Battery

Artifact

, : Put a charge counter on Red Mana Battery.
, Remove any number of charge counters from Red Mana Battery: Add , then add an additional for each charge counter removed this way.

1.9 /10
$3.01
Brasss TunnelGrinder  Tecutlan the Searing Rift

Brass's Tunnel-Grinder // Tecutlan, the Searing Rift

Legendary Artifact // Legendary Land — Cave

When Brass's Tunnel-Grinder enters the battlefield, discard any number of cards, then draw that many cards plus one.
At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descended if a permanent card was put into your graveyard from anywhere.)

Tecutlan, the Searing Rift

(Transforms from Brass's Tunnel-Grinder.)
: Add .
Whenever you cast a permanent spell using mana produced by Tecutlan, the Searing Rift, discover X, where X is that spell's mana value.

8.6 /10
$1.36
Cursed Mirror

Cursed Mirror

Artifact

: Add .
As Cursed Mirror enters the battlefield, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.

9.7 /10
$1.54
Carnelian Orb of Dragonkind

Carnelian Orb of Dragonkind

Artifact

: Add . If that mana is spent on a Dragon creature spell, it gains haste until end of turn.

9.3 /10
$0.22
Glittering Stockpile

Glittering Stockpile

Artifact — Treasure

: Add . Put a stash counter on Glittering Stockpile.
, Sacrifice Glittering Stockpile: Add X mana of any one color, where X is the number of stash counters on Glittering Stockpile.

9.4 /10
$0.15
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