Enchantment — Aura
Enchant creature
As long as you control enchanted creature, it gets +2/+2. Otherwise, it can't block.
Enchantment Creature — Dog (2/2)
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Mogis's Warhound attacks each combat if able.
Enchanted creature gets +2/+2 and attacks each combat if able.
Enchantment — Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of their library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn.
Legendary Enchantment // Legendary Land
When Path of Mettle enters the battlefield, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste.
Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle.
Metzali, Tower of Triumph
(Transforms from Path of Mettle.)
: Add one mana of any color.
, : Metzali, Tower of Triumph deals 2 damage to each opponent.
, : Choose a creature at random that attacked this turn. Destroy that creature.
Creature — Bird Beast (3/4)
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
: This creature deals X damage to any target, where X is the number of times this creature has mutated.
Enchantment
Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension.
Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy.
Enchantment
Creature tokens you control have haste.
Whenever one or more creatures attack, you may pay . If you do, creatures attacking your opponents and/or planeswalkers they control get +2/+0 until end of turn.
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Enchantment — Aura
Enchant creature
Enchanted creature can't block.
When Sluggishness is put into a graveyard from the battlefield, return Sluggishness to its owner's hand.
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+0.
: Regenerate enchanted creature.
Tribal Artifact — Shaman Equipment
Equipped creature has ", : This creature deals 1 damage to any target" and "Whenever a creature dies, untap this creature."
Whenever a Shaman creature enters the battlefield, you may attach Thornbite Staff to it.
Equip
Enchantment — Aura
Enchant creature
Whenever enchanted creature attacks, it gets +X/+0 until end of turn, where X is your devotion to red. (Each in the mana costs of permanents you control counts toward your devotion to red.)
Creature — Giant (5/6)
Each Human creature you control has ", : This creature deals 1 damage to any target."
Enchantment Creature — Goblin Warrior (2/1)
Whenever a nontoken modified creature you control dies, create a 1/1 colorless Spirit creature token. (Equipment, Auras you control, and counters are modifications.)
Enchantment — Aura
Enchant creature you control
When enchanted creature deals combat damage to a player, sacrifice it and attach Breath of Fury to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase.
Enchantment — Aura
Enchant creature you control
: Enchanted creature deals 1 damage to target creature with flying.
Creature — Goblin (2/2)
, Sacrifice Ember Hauler: It deals 2 damage to any target.
Enchantment — Aura
Enchant creature you control
Enchanted creature gets +1/+1.
Whenever enchanted creature deals combat damage to a player, you may sacrifice Flamespeaker's Will. If you do, destroy target artifact.
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