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Cards similar to Fire-Belly Changeling (400)

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Meet and Greet Sisay

Meet and Greet "Sisay"

Legendary Creature — Elf Performer (1/1)

Whenever you cast a spell, choose one —
• Flavor — Meet and Greet "Sisay" gets +1/+1 until end of turn for each line of flavor text that spell has.
• History — Create a Treasure token if that spell doesn't share an expansion symbol with a permanent you control or a card in your graveyard.

0.3 /10
$0.09
Ruby Daring Tracker

Ruby, Daring Tracker

Legendary Creature — Human Scout (1/2)

Haste
Whenever Ruby, Daring Tracker attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn.
: Add or .

8.3 /10
$0.15
SlaughterPriest of Mogis

Slaughter-Priest of Mogis

Creature — Minotaur Shaman (2/2)

Whenever you sacrifice a permanent, Slaughter-Priest of Mogis gets +2/+0 until end of turn.
, Sacrifice another creature or an enchantment: Slaughter-Priest of Mogis gains first strike until end of turn.

5.4 /10
$0.04
Spined Sliver

Spined Sliver

Creature — Sliver (2/2)

Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.

5 /10
$0.48
Stormchaser Mage

Stormchaser Mage

Creature — Human Wizard (1/3)

Flying, haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

6.4 /10
$0.21
Truefire Paladin

Truefire Paladin

Creature — Human Knight (2/2)

Vigilance
: Truefire Paladin gets +2/+0 until end of turn.
: Truefire Paladin gains first strike until end of turn.

2.9 /10
$0.14
Veteran Motorist

Veteran Motorist

Creature — Dwarf Pilot (3/1)

When Veteran Motorist enters the battlefield, scry 2.
Whenever Veteran Motorist crews a Vehicle, that Vehicle gets +1/+1 until end of turn.

5.7 /10
$0.03
Arms Scavenger

Arms Scavenger

Creature — Human Warrior (2/2)

At the beginning of your upkeep, draft a card from Arms Scavenger's spellbook, then exile it. Until end of turn, you may play that card.
Equip abilities you activate cost less to activate.

10 /10
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Bogardan Lancer

Bogardan Lancer

Creature — Human Knight (1/1)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

1.4 /10
$0.08
Genasi Enforcers

Genasi Enforcers

Creature — Elemental Shaman (1/3)

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
: Creatures you control named Genasi Enforcers get +1/+0 until end of turn.

6.7 /10
$0.03
Goblin BirdGrabber

Goblin Bird-Grabber

Creature — Goblin (2/1)

: Goblin Bird-Grabber gains flying until end of turn. Activate only if you control a creature with flying.

1.9 /10
$0.04
Goblin Elite Infantry

Goblin Elite Infantry

Creature — Goblin Warrior (2/2)

Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn.

0.5 /10
$0.18
GoroGoro Disciple of Ryusei

Goro-Goro, Disciple of Ryusei

Legendary Creature — Goblin Samurai (2/2)

: Creatures you control gain haste until end of turn.
: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature. (Equipment, Auras you control, and counters are modifications.)

9.4 /10
$0.83
Inti Seneschal of the Sun

Inti, Seneschal of the Sun

Legendary Creature — Human Knight (2/2)

Whenever you attack, you may discard a card. When you do, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
Whenever you discard one or more cards, exile the top card of your library. You may play that card until your next end step.

7.8 /10
$3.11
Ire Shaman

Ire Shaman

Creature — Orc Shaman (2/1)

Menace (This creature can't be blocked except by two or more creatures.)
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Ire Shaman is turned face up, exile the top card of your library. Until end of turn, you may play that card.

3.7 /10
$0.11
Ravenous Bloodseeker

Ravenous Bloodseeker

Creature — Vampire Berserker (1/3)

Discard a card: Ravenous Bloodseeker gets +2/-2 until end of turn.

1.3 /10
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SmeltWard Ignus

Smelt-Ward Ignus

Creature — Elemental (2/1)

, Sacrifice Smelt-Ward Ignus: Gain control of target creature with power 3 or less until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.

1.7 /10
$0.03
ThickSkinned Goblin

Thick-Skinned Goblin

Creature — Goblin Shaman (2/1)

You may pay rather than pay the echo cost for permanents you control.
: Thick-Skinned Goblin gains protection from red until end of turn.

0.8 /10
$0.12
Viashino Slasher

Viashino Slasher

Creature — Viashino Warrior (1/2)

: Viashino Slasher gets +1/-1 until end of turn.

0.1 /10
$0.05
Akoum Battlesinger

Akoum Battlesinger

Creature — Human Berserker Ally (1/1)

Haste
Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn.

4.3 /10
$0.10
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