Creature — Human Berserker (2/1)
Whenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and as soon as it comes under your control.)
Creature — Minotaur Spirit (1/1)
: Another target Minotaur creature gets +1/+1 until end of turn.
Creature — Human (2/1)
Heroic — Whenever you cast a spell that targets Arena Athlete, target creature an opponent controls can't block this turn.
Creature — Orc Warrior (2/2)
As long as Armory Veteran is equipped, it has menace. (It can't be blocked except by two or more creatures.)
Creature — Elemental Dog (2/1)
Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature.
Creature — Dwarf Artificer (2/1)
Whenever one or more +1/+1 counters are put on Axgard Artisan for the first time each turn, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Creature — Dwarf Berserker (2/2)
: Target creature gains haste until end of turn.
Creature — Human Barbarian Beast (2/2)
When you control no Swamps, sacrifice Barbarian Outcast.
Creature — Goblin (2/2)
: Goblins you control get +1/+0 and gain haste until end of turn.
Pack tactics — Whenever Battle Cry Goblin attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token that's tapped and attacking.
Creature — Human Samurai (1/1)
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
Battle-Mad Ronin attacks each combat if able.
Creature — Goblin Warrior (2/2)
Whenever Battle-Scarred Goblin becomes blocked, it deals 1 damage to each creature blocking it.
Creature — Elemental (0/3)
When Blazing Effigy dies, it deals X damage to target creature, where X is 3 plus the amount of damage dealt to Blazing Effigy this turn by other sources named Blazing Effigy.
Creature — Spirit Warrior (2/2)
: Attacking Spirits get +1/+0 until end of turn.
Creature — Satyr Berserker (1/1)
Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant.
, , Sacrifice a creature or enchantment: Blood Aspirant deals 1 damage to target creature. That creature can't block this turn.
Creature — Vampire (2/1)
Blood Petal Celebrant has first strike as long as it's attacking.
When Blood Petal Celebrant dies, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
Creature — Vampire (2/1)
Bloodcrazed Neonate attacks each combat if able.
Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it.
Creature — Wolverine (2/1)
Whenever you draw your second card each turn, Bloodhaze Wolverine gets +1/+1 and gains first strike until end of turn.
Creature — Goblin Warrior (1/1)
Red creatures you control have first strike.
Creature — Goblin Warrior (2/2)
Whenever you cast a spell, if that spell was kicked, Bloodstone Goblin gets +1/+1 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)
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